• Content count

  • Joined

  • Last visited

About GBear

  • Rank
    Advanced Member

Profile Information

  • Gender
  • Location
  • Interests

Recent Profile Visitors

1,396 profile views
  1. Need Tips to perform up on ios with pixi.3.x

    @ivan.popelyshev hi ivan. long time no see thx.. i'm always expecting new pixi. and your new tech demo.. they give very good idea..^^/ i will check to customize about TransformStacic first....(multi texture is not easy T_T) thx..
  2. hi.. i'm using pixi.3.x. it's modified to use our game. (many many parts) so we can't upgrade pixi.4.x i tested before and 4.x is more good with ios it showed different result. 4.0 is twice better than 3.x with ios( not android, android is similar) so i wanna modify 3.x. do you give me any tips? or tell me please why 4.x is much better with ios thx
  3. Can i control render area?

    @ivan.popelyshev hi ivan. pixi-projection looks good.. i will check to use that functions ... my purpose is only draw inside area that have full drawing Parent Container <- Bottom Image(1280x720) <- Fish (100, 100) x 10 in 1280 x 720 in this case i wanna draw some of part(200x200) only for some time if it can't not control by container, all of part on renderable area is ok.. thx..
  4. Can i control render area?

    hi. can i control render area? i wanna draw only inside red line. outside do not wanna draw .. how can i control it?.
  5. I need way to implement fishing line based physics

    looks like good example..
  6. hi everyone.. i'm developing isometric view game. and i wanna implement fishing line on 2d is there a good tips for this? i wanna light weight way.. because i don't want heavy.. thx
  7. @xerver hi xerver. thank you for your mention.. ... we know dom is not good to draw with renderable system to make game. if UI System has huge or complex , i will be more not good. but i'm thinking to integrate game and hompage or other something... so i'm checking many functions to make good.. or useful... so i'm checking many many ideas with more specialist better than me, like you or ivan.. or mattstyle? ^^ i have to do something to go to next step.for my idea.. thx
  8. is ps4 supporting webgl now? somebody know this?
  9. pixi-ui have not used dom. , isn't it? is there some controller to positioning or sizing of dom with container? if i use dom, i will make domContainer. it will be control size or position as PIXI.Container.. if i couldn't find it, i will make it.. give me any idea please
  10. @ivan.popelyshev hi ivan. this question is not for only our game. this is only for my idea.
  11. @xerver hi xerver. we are using only webgl on canvas ... is there any good idea to control or draw dom with pixi.js as both is same....
  12. How to draw part of ellipse?

    do you know which branch arcEllipse has?
  13. hi.. i'm wondering to draw dom on canvas by pixi please give me some idea .. thx..
  14. How to draw part of ellipse?

    hi. i wanna draw part of ellipse by PIXI.Graphic like Under image do you have good idea? thx
  15. how reduce gpu memory?

    @themoonrat thx for your answer ToT ...I will be play on mobile ...this is our very big purpose.... we are doing .... everything . but .. T-T .. specially ios (under iphone6s) .. they have only 1gb memory. so very very bad T-T android is normally 2gb more.. so not bad.. we are doing this too. mobile using 0.5x pc is 1.0x but we need more.memory T-T i think texture-compress is solution. and i will try with etc1 and pvrct T-T.. too hard.. do you know how convert to etc1 and pvrct from png or jpg? this is our game shot Mad World MMORPG Platform: PC, MOBILE