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  1. Hi! I just wanted to share a small game we in LinkPact Games made for this LudumDare. It is an atmospheric platformer where you, a peaceful monster, are hunted by people with torches. Stay out of the light, or you will fade away... Play it: http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=50156 If you have made a Ludum Dare game yourself, leave a comment and I will definitely try it out and rate it
  2. Very nice, you really felt like a master of ducks! Seem to have a lot of potential for further developments, will you continue to develop it?
  3. I enjoyed this, seems very well suited as a mobile game. Well done
  4. I think it just froze, but no worry, it was a thoroughly nice experience to play it anyway
  5. Very nice! I enjoyed the gameplay and the alien-laser-animation in particular. Further comments in the voting comments. One quick bug-report: It crashed after hole 9 for me with the error: "Uncaught TypeError: Cannot read property 'par' of undefined (index.js:432)"
  6. This is probably one of my favorites this far in this Ludum Dare! Really enjoyable mechanics. More detailed comments in the Ludum Dare page comments. Are you planning to continue its development, and if so, can I follow the progress somewhere? I would love to play a longer version
  7. I really liked the looks and feeling of this one! Further comments on your LudumDare-page
  8. Hi all! I made a small game for the Ludum Dare 32 compo in Phaser, which I am quite happy with. During the game you explore a struggle with dark thoughts using words as your weapon. It is a brief typing/shooter hybrid with an emphasis on atmosphere. Feedback is highly appreciated EDIT: I forgot the link! http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=50156
  9. Jakob37

    It's ludum dare...

    It looks nice! I will definitely try it out later today I also used Phaser for this Ludum Dare. First time for me. I made an ambient typing/shooter-hybrid! http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=50156 It actually went quite smoothly this time. Although, I'm used to C#/Java-structuring my code, so the JavaScript ended up quite messy. Tools Coding: JavaScript + Phaser in WebStorm Music: FL studio Sound: Bfxr Visuals: Gimp
  10. I personally prefer written tutorials, where code is presented and explained. I find those easier to follow along than video-tutorials, where it is easier to become a passive listener. I agree with CuriousMG that more intermediate tutorials would be nice.
  11. I read the platform tutorial, nice! I appreciated the brief-ness, and the follow-up links. I hope you'll keep it up