matt_g

Members
  • Content Count

    1
  • Joined

  • Last visited

  1. I want to animate some bitmap font text and I thought maybe I could make a sprite out of it and use tweening functions on it, but I can't figure out how to get BitmapText into a Sprite texture. I thought maybe I could write the BitmapText into a BitmapData object and then use that to create the sprite texture, but I don't see any way to render BitmapText other than into the game itself. Can anyone help? I'm not sure what the right approach is.