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  1. I want to animate some bitmap font text and I thought maybe I could make a sprite out of it and use tweening functions on it, but I can't figure out how to get BitmapText into a Sprite texture. I thought maybe I could write the BitmapText into a BitmapData object and then use that to create the sprite texture, but I don't see any way to render BitmapText other than into the game itself. Can anyone help? I'm not sure what the right approach is.