mirage29

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About mirage29

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    Male
  • Location
    Taiwan
  1. mirage29

    Lightree-GooglePlay

    Hi,remember this? actually it has been published in GooglePlay on July. https://play.google.com/store/apps/details?id=com.LightBreathe.Lightree sorry,i can't let it have English version. but here are movies maybe help you to understand. Trailer GamePlay1 GamePlay2
  2. mirage29

    Extend Problome

    I create a class extend Sprite. game.createClass('spriteAnimations','Sprite',{ss:{ x:0, y:0},init: function() { this._super(); console.log(this.ss)},go: function() { this.ss.x = 1;},and do this var a1 = new game.spriteAnimations();a1.go();var a2 = new game.spriteAnimations();why a2.ss.x also changed ?
  3. mirage29

    MyGame - Lightree

    will release soon
  4. mirage29

    Panda 2 development

    Hi! Is Panda 2.0.0 use pixi v3?
  5. mirage29

    MyGame - Lightree

    Hello! Here is my game used Panda! https://www.youtube.com/watch?v=MLnlaMQvOVg Sorry my English is pretty basic. It is now only chinese and not release. Maybe will appear in GooglePlay a period of time. anyway,thanks for panda.
  6. is PIXI.SpriteBatch working in Panda? I don't feel that it is faster than container.
  7. mirage29

    Panda.js 1.13.0 released

    physics.js:238 losed return a.collide( b ); Lead to Rectangle can't collide with Circle
  8. mirage29

    Panda.js benchmark

    I have same results But it is still 60FPS at 3000+ pandas when I tested yesterday. Is the new version problem?
  9. mirage29

    Cocoonjs low FPS Problem

    Hi,I am from Taiwan,Pandjs is so good. My English is poor but I have a problem Now i making a game with panda and cocoonjs My problem is the particle let FPS drop or not? Becase I use lot of particles. In Chrome or FireFox,my game fps is usually 60. http://i.imgur.com/g9E1wUc.jpg http://i.imgur.com/uMxkW1L.jpg But when i use cocoonjs,FPS drop to usually 30~40.(My mobile is Sony Xperia Z1) When particle more in stage,FPS drop more!! Is it normal?
  10. mirage29

    Panda.js 1.11.0 released

    so good
  11. mirage29

    detect collision problem

    thanks Phempt. Now I Solved it! The example code has worng. this.body = new game.Body({ position: { x: x, y: y }, velocityLimit: { x: 150, y: 150 }, velocity: {x:-100,y:-50}, collisionGroup: 1, collideAgainst: 0, mass: 0 }); to this.body = new game.Body({ position: { x: x, y: y }, velocityLimit: { x: 150, y: 150 }, velocity: {x:-100,y:-50}, collisionGroup: 1, collideAgainst: [0], mass: 0 });
  12. mirage29

    detect collision problem

    Hi,I am Taiwanese,Pandjs is so good. My English is poor but I have a problem. I do this example - collision handling in this page. http://vermeire.home.xs4all.nl/panda/index.html# I copyed full code in my js and used my pic then runed. but the collision not work!They through each other! http://imgur.com/wnP0jh9 Why?Plz help me!!