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About Matthewdeargameaudio

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  1. MattDearGameAudio - SFX/Music/Dialogue/Audio Implementation

    Hey all I've got a few announcements this week. Firstly, I've been enjoying hearing my work in Warhammer: Vermintide 2 in which I was Dialog Editor adn Recording Engineer I've been working as part of the 'Magical Game Studio' dev team to get our GDC demo 'Rise Of The Makers' ready. Watch this space for further info and uploads in the near future... Finally, I've officially been added to OMUK's 'team' page, if you scroll to the bottom you can see my picture and bio I'm always on the lookout fo rnew projects, big or small, so please get in touch if you are interested in working with me. Email: Phone: +447437015647 Discord: Matthewdeargameaudio#7804 Skype: matthew.dear2
  2. MattDearGameAudio - SFX/Music/Dialogue/Audio Implementation

    I've put together a few of the ambiences I've been working on over January, you can have a listen here: With Unknown Fate being released on 20th of this month, all my sound assets are completed and being tested in-game. Really looking forward to sharing everything I've been working on all this time! I'm looking out for my next big project, so please get in touch if you are interested in my work. Email: Phone: +447437015647 Discord: Matthewdeargameaudio#7804 Skype: matthew.dear2
  3. MattDearGameAudio - SFX/Music/Dialogue/Audio Implementation

    Hi all Happy New Year! I've been busy working on Unknown Fate, set to release on 20th February. But, I am looking for new projects at the moment, so if you have any audio needs, and you like what you hear, please do get in touch I've uploaded my latest collection of sounds for Infinity PBR's Asset packs, this time a Giant Bat!
  4. MattDearGameAudio - SFX/Music/Dialogue/Audio Implementation

    Hi allLast week I was working on some 'Mimic Chest sounds for Infinity PBR Unity asset store pack. You can give them a listen here: You can also see some of the sounds in action in Infinity PBR's demo video.
  5. MattDearGameAudio - SFX/Music/Dialogue/Audio Implementation

    Hey Folks I've had another week of working at OMUK on a new project, but I'm looking for new projects from December onwards. So do get in touch if you like what you hear There's a new soundreel on my soundcloud too. A showcase of a few 'realistic' foley-based sounds I made over the Summer.
  6. MattDearGameAudio - SFX/Music/Dialogue/Audio Implementation

    Hi All! I've been silent for a few months... because I've been working with OMUK doing dialog editing. Finally, I can reveal that I was working on Horizon: Zero Dawn Frozen Wilds DLC I've been doing some sound design of my own as well, a new collection of sounds is up on my soundcloud:
  7. MattDearGameAudio - SFX/Music/Dialogue/Audio Implementation

    I've had a busy month of working on a variety of projects and doing dialog editing work at OMUK. A couple of highlights: If any of you are heading to Gamescom, be sure to check out Unknown Fate's booth! A first-person puzzle VR game with surrealist themes. I've been doing sfx and sound design for this project for the past few months. At OMUK I edited the dialog for the recent Vermintide update, it was great to work on a game I've enjoyed so much since it's release.
  8. MattDearGameAudio - SFX/Music/Dialogue/Audio Implementation

    I've had a very busy past couple of weeks, hence my delay in an update! For now I've uploaded some sounds I made for Unity! As part of their new Unity Connect Service, the sounds are for the upcoming associated instant messenger service. I've been working on a few new exciting projects and more work for Unknown Fate, but I can't reveal anything else yet! Watch this space
  9. MattDearGameAudio - SFX/Music/Dialogue/Audio Implementation

    Unknown Fate has released a new trailer! I've been working on the sound design for this over the pas month, so I'm very pleased to announce it's release. I'll be doing more sound design for Unknown Fate over the summer, watch this space!
  10. MattDearGameAudio - SFX/Music/Dialogue/Audio Implementation

    I've been working on a new game recently, Melee Masters. It's a 3d fantasy fighting/brawler. This track is the first collection of sounds from this project. Combat and movement sounds for the 'rock elemental', Quake. This collection of sfx is less varied than my usual posts, but I think it demonstrates clearly the need for sounds that though similar, are different enough to avoid tiresome repetition. A concept that is of paramount importance when designing for fighting games.
  11. MattDearGameAudio - SFX/Music/Dialogue/Audio Implementation

    I was working on some new Medikidz comics last week. New releases about Blood Tests, MRI scans and Pneumonia. I've just uploaded a collection of SFX from those projects. Listen out for space age whooshes, 'germ vocals' and sounds from within the human body...
  12. MattDearGameAudio - SFX/Music/Dialogue/Audio Implementation

    I have some new Infinity PBR sounds this week, this time the 'Weeper'. An undead 'hollow' that relies on dark magic and fear buffs. Listen out for cloth foley, magic effects and otherworldly vocalisations.
  13. MattDearGameAudio - SFX/Music/Dialogue/Audio Implementation

    Last week I went into OMUK's London studio as a dialogue editor, to help work on upcoming Gear VR game, Augmented Empire. I'm going in again this Tuesday to continue. I've also been working on some new content for Unknown Fate, which will published later this week once we have approval from our publishers. Still looking for new projects though! Get in touch if you're interested in my work
  14. MattDearGameAudio - SFX/Music/Dialogue/Audio Implementation

    I've had a busy weekend, putting together a new dual boot Hackintosh/Windows tower, optimised for audio and game development! Here's what I was working on last week, Infinity PBR's Medusa pack.
  15. MattDearGameAudio - SFX/Music/Dialogue/Audio Implementation

    I've done a new Infinity PBR pack, Demon this time Check out the collection of footsteps, foley and vocalisations I've put together on soundcloud.