labrat.mobi

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Everything posted by labrat.mobi

  1. @b10b you can use labrat.mobi logo for free
  2. nice!! interesting mix of pixi and three.js But game doesn't load on Chrome/Android
  3. Hi, It is a web game. Nothing to install. So far I got around 60k game plays.
  4. Game is available for non-exclusive license and API integration. Please contact me https://labrat.mobi/#contact
  5. labrat.mobi

    PIXIJSV5

    from title, I thought pixi v5 was released sad now
  6. Hi, I am offering non-exclusive game license with branding and API integration. You can check my games here https://labrat.mobi and you can contact me here https://labrat.mobi/#contact
  7. Cute game. Loved it!! awesome graphics and music!
  8. you can add domain lock to your game. Related thread http://www.html5gamedevs.com/topic/24009-gamezherocom-stole-my-games/
  9. I miss MochiAds!! Has anyone tried http://gamedistribution.com/ ? any good?
  10. @mentuat Added background color change on level up.
  11. Good idea. I will do that.
  12. Also another option, Chrome dev tools has in-built FPS display. More details here, https://developer.chrome.com/devtools/docs/rendering-settings Unfortunately this is Chrome only feature. Don't know if Firefox has it.
  13. Thanks!! That is really a good score!
  14. pressing up/down arrow makes the window scroll. You might want to add event.preventDefault(); to keyboard listeners.
  15. Hi, I finished my last game for this year, Cardinal Run You can play it here https://labrat.mobi/games/cardinal_run/ It is also mobile web friendly. Gameplay video
  16. Hi, I am finishing this year with a NEW GAME! I am super glad - also was about time to stop working on it. You can play the game here https://labrat.mobi/games/cardinal_run/ I hope the game performance is alright. I noticed little lag here and there. Not sure if I can fix it. Game was developed using pixi.js, pixi particles and howler.js Game is available for non-exclusive license and API integration. Please contact me https://labrat.mobi/#contact Gameplay video Some screenshots:
  17. love it!! Flame thrower is pretty cool! As per gameplay, I felt open (I have large display). Enemies could easily see me where I was (vice-versa). I would be great if visibility gets limited (darker) when you are away from enemies. Edit: I keep getting disconnected. - time 19:24 GMT+2. username: neo_killer
  18. Love the game!! Good job! Gamepad support will be nice.
  19. Object pooling is a must. Don't create new objects unnecessarily. You can use object pool for anything from bullets, enemies, explosions, etc..
  20. Hi, You can package html5 game as Window's UWP and deploy it on XBOX. https://docs.microsoft.com/en-us/windows/uwp/xbox-apps/development-lanes-html
  21. have you tried saucelabs or browserstack? They both offer free trails.