blackmoondev

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blackmoondev last won the day on June 3 2013

blackmoondev had the most liked content!

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About blackmoondev

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    Advanced Member

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    http://blackmoondev.com
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    blackmoondev

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    Male
  • Location
    Poznan, Poland

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  1. Questions about making money with games

    We use Google AdSense for Html5 games (banners and videos). There's an ad before (preroll) and than in-between levels. Prerolls are doing much, much better than the in-game ads.
  2. Questions about making money with games

    Yes, that's exactly what we do.
  3. Questions about making money with games

    For rev-share we require it to be our ads (ie. supplied from our account) and our hosting.
  4. What skills are required for Phaser development?

    We publish the games on web (self-publish as well as with licensing/rev-share/subscription partners) and the results are way, way higher.
  5. What skills are required for Phaser development?

    We've made most of those in C2, which is pretty cool for small-middle size web games. It's a bit of a pain to make it iOS/Android "native", but still doable. We don't really go that way, as appstores are super-totally-extremely-overcrowded. Facebook Instant Games are promising, but so far Facebook only chosen two dozens developers to add one game each (and they all get bazillions gameplays a day or so I've heard), but there's no way of making money on that (yet) and there's no way for anybody to join the club (yet). Hope that helps:)
  6. Questions about making money with games

    You can select "no 18+ ads" and select with ads categories you would like to disable - but in the end it's up to Google if they allow some ad in "no 18+" category or no. (We had some cases of ads that were passed by Google and which weren't really suitable for kids).
  7. Questions about making money with games

    The integration is flawless, it has decent eCPM (round $2 in our case) and I guess Google is not a company that would cease to exist (at least in the nearest future;).
  8. Questions about making money with games

    Oh wow. That's nice, thanks:) And welcome to the "brotherhood of html5 game developers" Yes, it's AdSense for Html5 Games - you can apply to join the beta here - https://support.google.com/adsense/answer/7170212?hl=en
  9. Questions about making money with games

    Yeah, it basically works the way you described (you make game, send them to portals, they give you money to use this game). As for the question on "how much" - $50-$100 per day would be $1,500 - $3,000 per month. You might get that in a first few months after releasing really cool and really polished game, but that's tough. The games on http://m.blackmoondev.com made from $38 (lowest) to $5,091 (highest) within the last year - so between 10 cents to $13 per day per game - hope this info will help you.
  10. BlackMoon Html5 Games

    On general the CPM is around $3. And yes, we host the games ourselves (on Microsoft Azure).
  11. BlackMoon Html5 Games

    Awesome, thanks:) I'm really happy you liked it:) Yup, we're in the AdSense for Html5 Games beta program.
  12. BlackMoon Html5 Games

    So - we've made and released yet another Html5 game:) This time it's a sequel to one of our previous games - Basketball Master 2 is a physics puzzle with a basketball theme. The player needs to throw the ball through the hoop. The game has 40 levels, featuring different kinds of obstacles (starting with simple blocks of removable and non-removable materials to space portals, special bouncers and wind blowers). You can play the game at http://basketballmaster2.blackmoondevgames.com/games/basketballmaster2/ or you can just watch a short trailer if you are in hurry: As usual - all the feedback about the game is welcome:)
  13. BlackMoon Html5 Games

    Thanks:) Nice feedback. We would need to investigate that. Well - we have quite strict time budget per game. Adding levels/upgrades/map/story would be cool - but it's not the way we would like to go with our Html5 games. Well - that's actually intentional. We aim for a very quick loops of gameplay. So the goal is that the player starts quickly, ends quickly and instantly restarts the game, cause the previous session wasn't long enough. Additionally - quick game loops give the best results with ads. Yeah, that element sucks a bit atm. and we should fix that soon. Thanks for the feedback:)
  14. BlackMoon Html5 Games

    Here's our newest game - "Julia's Food Truck". It's a simple time management game, where you have to quickly create ordered burgers by tapping/clicking on ingredients. Play the game here: http://julia.blackmoondevgames.com/games/julia/ Or you can just watch a quick "trailerish" video : As usual - all the feedback is most welcome:)