Beastmaster

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  1. Hi. My game size is : var game = new Phaser.Game(640, 780, Phaser.CANVAS, 'game'); I have resized it to : this.world.resize(640, 10000); player position : this.player = this.add.sprite(320, 9952, 'player'); this.camera.follow(this.player); When I am using scaling, such as : this.game.world.scale.set(2,2); or gofull: function () { if (this.game.scale.isFullScreen){ this.game.scale.stopFullScreen(); } else { this.game.scale.startFullScreen(false, false); } }, it set my player and camera position 0, 0 ( at the top of the game ), when using gofull() function it only changes position when fire stopFullScreen(), with startFullScreen() there is no problem I'm probably wrong to use resized world and scale.
  2. For example, this is a first person game and it is on 2d. Isn't it?
  3. Hi. I wonder, does it possible to create "first person game" on phaser.js. If "yes", are there any documentation for that, thanks.
  4. scaleMode cats game's world, character can not go forward, and the camera.follow does not work too. This problem should have been occured anyone who has started to work with scaleMode.
  5. After adding scaleMode (Phaser.ScaleManager.SHOW_ALL) my game not working correctly, at the beginning of the game it must show Position.y = 9900 but it show me Position.y = 600. And my character had to be in Position.y = 9900 but it also in Position.y = 600. How do I fix this? Thanks in advance!
  6. Yes these templates, but they are "empty", I need a working example on these templates especially on basic template, or any tutorial binding to these templates, if such exist.
  7. I am looking for phaser game example created on phaser basic tamplate, which contains Boot.js, Game.js, MainMenu.js, Preloader.js files. I want to use these files to their destination. Eventually want a progres bar or something similar and menu before starting game.
  8. Hi friends. I need a simple game created on phaser basic tamplate, can't find such example in internet.
  9. Files are in the server, I tried it at first, I can easily open my images, but it is not loading to my game.
  10. with mydomain.com/assets/name.png (or whatever the link is) not working too, error is the same.
  11. It does not load any of the picture. Have not anybody faced such problem?
  12. My phaser game is working fine in my local server, but when I am uploading it to web server, it gives the following error.. Phaser.Loader - image[name]: error loading asset from URL assets/name.png. Thanks.