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  1. Hi! I'm having this problem only in the Safari browser. Phaser does not work. Phaser.Loader - audio[hit]: error loading asset from URL null (no supported audio URL specified) phaser.min.js:7Phaser.StateManager - No state found with the key: Game In other browsers everything is fine. Here is the index code. <!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8" /> <title>Recicle Game</title> <script src="build/phaser.min.js"></script> <script type="text/javascript"> BasicGame = {}; var game; </script> <script src="build/Boot.js"></script> <script src="build/Preloader.js"></script> <script src="build/Game.js"></script> </head> <body> <script type="text/javascript"> (function () { game = new Phaser.Game(1000, 600, Phaser.CANVAS, ''); game.state.add('Boot', BasicGame.Boot); game.state.add('Preloader', BasicGame.Preloader); game.state.add('Game', BasicGame.Game); game.state.start('Boot'); })(); </script> </body> </html> What can it be?
  2. I have the same problem with the version of the Phaser ( phaser - arcade - physics - 2.3.0.min.js ) and cocoonjs . My audios are already ogg but no sound.