mkardas91

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About mkardas91

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    @mkardas91

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    Warsaw, Poland

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  1. mkardas91

    This forum is not HTTPS?

    can forum admin just use cloudflare? ¯\_(ツ)_/¯ https://www.cloudflare.com/ssl/
  2. mkardas91

    how to call a function as argument ?

    code seems ok, maybe typo in myfunction?
  3. mkardas91

    Can i connect phaser 3 with php and mysql?

    Short answer: yes it is possible. But You need to be more specific about what do You want to achieve
  4. mkardas91

    Do You use CRM?

    Question for html5 game devs who sell their games to sponsors and portals. Do You use some CRM solution for managing Your relations with sponsors?
  5. Checkout this topic And this blog https://www.truevalhalla.com/blog
  6. mkardas91

    add a row in a grid with push

    replace for (var x= 0; x < 4; x++){ e.push(e[4][x]='hole'); } with e.push(Array.from({length: 3}, () => 'hole')); EDIT: Whole code I would refactor var e = Array.from({length: 4}, () => Array.from({length: 3}, (() => 'tile'))); console.log(e); //0: Array [ "tile", "tile", "tile",], //1: Array [ "tile", "tile", "tile",], //2: Array [ "tile", "tile", "tile",], //3: Array [ "tile", "tile", "tile",], e.push(Array.from({length: 3}, () => 'hole')); console.log(e); //0: Array [ "tile", "tile", "tile",], //1: Array [ "tile", "tile", "tile",], //2: Array [ "tile", "tile", "tile",], //3: Array [ "tile", "tile", "tile",], //4: Array [ "hole", "hole", "hole",], Check this out https://developer.mozilla.org/pl/docs/Web/JavaScript/Referencje/Obiekty/Array/from And I recommend You to try this tutorial https://github.com/timoxley/functional-javascript-workshop
  7. mkardas91

    Current state of the market

    I've heard about HTML5 games business several years ago but decided to start in 2018 so I'm newbie. Can You tell me if I understand this market right? Tier 1: You sell non-exclusive licenses in marketplace like codecanyon or scirra store. Average price is between 20$-60$. You can expect 0-20 sales (codecanyon provide numbers). I've noticed that most projects are Construct2 projcets. Is it becaouse it's popular among devs or market prefer this more than javascript sources? Tier 2: You sell non-exclusive licenses to publishers like softgames/spligames/etc. Average price is 300$-500$ (very not sure about this numbers). I Have no idea how many sales can You expect. My hypothesis is to show first your games to publishers and if they reject this then move to marketplaces like codecanyon. Am I right? Are publishers ok to show them game in progress (for example raw gamepley on rectangles without artworks) ? Tier 3: You sell exclusive license to publishers metioned above. Average price is 2000$-5000$ (even less sure). What is most common scenario of exclusive deal? Developer offer non-exclusive license and publisher says that he wants it exclusive? Or it's developer offer exclusive license first? When I sold my game as exclusive Can I publish it on my website in portfolio section (without ads)? Extra tier: Contract work. This is how it works?
  8. mkardas91

    How much have you made in 2017?

    As individual or as whole intermediaware studio?
  9. mkardas91

    How much have you made in 2017?

    Can You say how many games did You license?
  10. As in topic. It's not critical but it's annoying
  11. mkardas91

    while on array unexpected behavior

    var e=[0,2,1,-1] console.log(e.indexOf(-1)); // 3 https://developer.mozilla.org/pl/docs/Web/JavaScript/Referencje/Obiekty/Array/indexOf
  12. mkardas91

    Planning to learn Phaser - need advice

    "My question, is Phaser capable of this type implementation?" yes, Phaser is good option for You but... "Create a website with ASP.NET[...]stored on a SQL DB[...] a HTTP request will check Billy's account" This is where I see problems. I whould reccomend You to change your backend stack to NodeJs + Mongo database and connect through websocktet. IMO easiest way is meteor https://www.meteor.com
  13. If Phaser performance is not satisfying for You, then only option is vanilla js
  14. Community of stackobverflow was working on documentation for most popular technologies. Project is closed but the results are downloadable as pdfs http://goalkicker.com gamdevs should checkout this http://goalkicker.com/HTML5CanvasBook/ http://goalkicker.com/JavaScriptBook/ http://goalkicker.com/TypeScriptBook/