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About Wasyl

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  1. Hi, I tried upload add my old model into three.js but I have a problem. I've got this error: THREE.MultiMaterial has been removed. Use an Array instead I read than MultiMaterials was deleted in last threejs version, but what can I do to run my model in latest version of three.js It's to much work to delete MultiMaterial in my model and I wouldn't like to use older version :/ Thanks
  2. Atlas from object (variable not file)

    I found a solution this.load.atlas('my_image', '#base64image#', null, atlasObject);
  3. Hi Is this possible load atlas from variable? ex. var atlas = { [...] } this.load.atlas('my_image', '#base64image#', atlas);
  4. Body Overlaps Events (onEnter)

    Hi It's exists events (arcade) somethings like onBoundsEnter and onBoundsOut but not for world bounds, but for two overlapped sprites? I want check when sprites are start collide end when been ending.
  5. Great, now this works
  6. Audio problem iOS9

    Hi, I've got problem with audio files on iOS9.2.x. On iPhone I must tap twice, and after that sounds are playing. But on iPad this method doesn't work and in general there is no sound. I convert all mp3 files to 128kbps and 44100Mz, but this not helped. Any suggestions? Phaser 2.4.6
  7. Hi. I trying run my game on mobile devices and I've problem with scaling. This my code: this.scale.scaleMode = Phaser.ScaleManager.SHOW_ALL; this.scale.minWidth = 320; this.scale.minHeight = 320; this.scale.maxWidth = Config.GAME_WIDTH; //You can change this to gameWidth*2.5 if needed this.scale.maxHeight = Config.GAME_HEIGHT; //Make sure these values are proportional to the gameWidth and gameHeight this.scale.pageAlignVertically = true; this.game.scale.refresh(); this.scale.updateLayout(true); In chrome devtools on start everything is ok, but when I run game on my smartphone nothing happen until I change orientaton. Any ideas?
  8. Ninja bounce effect

    I have similar problem. Any ideas?
  9. Asset Pack - additional data

    Hey, Can I add additional data into asset json file? For example: { "level1": [ { "type": "image", "key": "starwars", "url": "assets/pics/unknown-the_starwars_pic.png", "data": { "ADDED_INFORMATIONS" }, "overwrite": false }, } I tried get to this info by cache, but I nothing found there...
  10. Another bubble shooter game

    Hey, Can you reupload game?
  11. Thank you very much! Now works perfectly <3
  12. Hi, I have a problem with Ninja physics when I adding a group with sprite in my game. I read on this forum, that Ninja doesn't support group collision, but mayby something was changed withing the last year, because in my it work, but not that what I expected. http://codepen.io/DonWasyl/pen/BjEeBL What could be the cause this "bullet time" effect? Without group everything was ok. Can I use any trick for repair that?