Ivasik

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About Ivasik

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    Advanced Member
  • Birthday 01/10/1999

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    Yuri1.6

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    Russia

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  1. Ivasik

    How to add anchor.set for cutom button?

    If a custom button that displays an error: Uncaught TypeError: Cannot read property 'anchor' of undefined If the text and buttons all in the same way as with anchor.set. :\
  2. Ivasik

    How to add anchor.set for cutom button?

    For to set custom button or for button and text?
  3. Ivasik

    How to add anchor.set for cutom button?

    this.game.width, this.game.height you need to resize the elements do not remain in place and has changed his position. //example this.play_game= this.add.button(this.game.width, this.game.height, 'test_button', this.play_game_functions, this); this.play_game.anchor.set(1.65, 7.5); resize: function(width, height) { this.play_game.x = this.game.width; this.play_game.y = this.game.height; }
  4. Ivasik

    SpriteBatch

    var expression = 1+2; //Get "Test test test" var expression = 1; //Get "Nice" switch (expression) { case 1: alert("Nice"); break; case 2: alert("Good Job!"); break; case 3: alert("Test test test"); break; default: statements_def break; } I hope I understand the question. https://jsfiddle.net/ytrtfdxm/
  5. Hi, i have a custom buttons and i want apply anchor. How to do it? Custom buttons: this.button_start = this.btn("Play a game", this.play_game, 2.03, 15.1, 2, 8.5, 140, 30); btn: function(name, functions, anc1X, anc1Y, anc2X, anc2Y, w, h) { this.button = this.game.add.button(this.game.width, this.game.height, '', functions, this); this.button.name = name; this.button.width = w; this.button.height = h; this.button.anchor.set(anc1X, anc1Y);//Temporary this.text = this.add.bitmapText(this.game.width, this.game.height, 'Text_mainmenu', this.button.name, 46); this.text.anchor.set(anc2X, anc2Y);//Temporary } /* name - the name of the button functions - button function anc1X - first anchor.setX anc1Y - first anchor.setY anc2X - two anchor.setX anc2Y - two anchor.setY */
  6. Ivasik

    Problem with global function in emitters

    Maybe: MyGame.StateA = function (game) { this.background = null; this.sprite = null; this.windMax = 0; this.emitter1 = null; this.emitter2 = null; this.emitter3 = null; this.emitter4 = null; this.emitter5 = null; this.emitter6 = null; this.declenche; };
  7. Ivasik

    Problem with global function in emitters

    If I write: particle.events.onInputDown.add(declenche, this); I will write that there is no such function. particle.events.onInputDown.add(this.declenche, this); Maybe the problem will disappear...
  8. Hi, how to make fullscreen not in viewport?(Like when you press F11) and with resize.
  9. Ivasik

    How to make bold BitMapText?

    Hi, how to make bold BitMapText?
  10. Ivasik

    Phaser Slider UI component (just released)

    I need it in the form of a slider, not slider.
  11. Ivasik

    Phaser Slider UI component (just released)

    Not right animationDuration: 0 Correctly animationDuration: 1
  12. Ivasik

    Phaser Slider UI component (just released)

    For the future, if possible make a vertical flip(as a separate library). Example:
  13. Ivasik

    Phaser Slider UI component (just released)

    Oh, understand. Thanks.
  14. Ivasik

    Phaser Slider UI component (just released)

    How about "I would also like to see the implementation of the memorization of the slide at which he stopped"?