Sebavan

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Sebavan last won the day on August 22

Sebavan had the most liked content!

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About Sebavan

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  1. Sebavan

    Default Rendering Pipeline and colorGrading

    @V!nc3r thanks a lot for your diggin I was able to fix to issues with the parser: https://github.com/BabylonJS/Babylon.js/pull/5229 It should be all good now and way easier for you to create amazing effects from toshop exports.
  2. Sebavan

    Default Rendering Pipeline and colorGrading

    @V!nc3r or @PatrickRyan Could you please export an identity 3dl for me ? This would be the easiest to test the setup.
  3. Sebavan

    Default Rendering Pipeline and colorGrading

    Yup it seems the colors are ordered in the other way 🙂 I ll try to find where this comes from in the parameter and if I do not I ll add a way to reverse the texture on z.
  4. w0000000000000000000t This is amazing 🙂
  5. I am deploying the fix in 5 minutes
  6. Yup for sure it is, I am looking into why we duplicated it and will push a fix ASAP.
  7. Sebavan

    Default Rendering Pipeline and colorGrading

    I ll check as soon as I finish a bug fix on tube update.
  8. Yup probably related to this, I am on it : https://github.com/BabylonJS/Babylon.js/issues/5220 I ll keep you posted.
  9. Sebavan

    Default Rendering Pipeline and colorGrading

    I am wondering if it is not related to of the colors are mapped in the LUT. Could you try a sdl file instead ? On webgl2 browsers this would be blazing fast as it would rely on 3d texture and interpolations would not be an issue anymore.
  10. Sebavan

    Default Rendering Pipeline and colorGrading

    Yup another setting, you were not far with mipmaps it has to do with wrapping. The texture needs to not be in wrap mode repeat: https://www.babylonjs-playground.com/#K4S3GU#29
  11. Can you not repro with other models ? if not you could store the model on github and access them with githubraw for instance if it is ok to share the model publicly else we ll need to find another approach.
  12. Sebavan

    Default Rendering Pipeline and colorGrading

    @V!nc3r, Would be amazing !!! fancy creating a PR ?
  13. The scene to have rendered once before all the matrices have been computed: https://playground.babylonjs.com/#77QMLS#1
  14. Sebavan

    VR fixed sight

    Adding @trevordev our own VR guru 🙂