Mike

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Everything posted by Mike

  1. First i saw and thought... why another puzzle... well at least the graphics are cute. And I played till level 10... and it's cool the game is polished enough and there is some brain jiggle. So greetings about the game and good luck with it.
  2. It's cool. That's a spam I would like to get.
  3. I'm for the one game per book. Since that's far more easy for release, and use and far more flexible. Only want to mark that some code is going to be almost identical to all games... and that's a stuff i don't want repeated in every book... but still if i buy/get one of them maybe it'll be a repetition for good since i don't have to buy/get the first one in order to achieve result. Beside that, I really like the retro approach.
  4. Tnx for the info. I'll replay it and yep i kind-a missed the knowledge that i can save. I just started playing and forgot about anything. Once again great job.
  5. Cool news. I got my eye on the project from the versy start. And i just played the demo ... and something unfortunate happened after the "bad guy" came to the ship and pull over Lea the game went to white screen, and loading and the music continue to loop. Beside that bug report I love the art, the story, the gameplay and the characters. I'm clearly a fan. p.s. I'm kind-a sad about the crash, is there any way I can start the story from some checkpoint. You can PM me with some local storage hack or something to use for loading.
  6. Massive update to the game list 393 games and counting. http://pgl.ilinov.eu/ We are closing the next rounded number.
  7. I think i beat it There was several empty corridors and 3 corridors at the end. Also I really like the setting and the challenge level. The music is very TRON-ish which is good but kind-a repetitive but... still its on the good side. Also maybe a bit louder compared with the jump and shoot sound effects. So overall good game. Want some background story, more levels and some short cut scenes or just comic style slides and it's going to be superb.
  8. Hey I played the DEMO/BETA Glad to see it's ready. About the marketing part - it's cool that is free and I hope the next version/expansion get a commercial success too.
  9. Hey it's once in a 4 year, nothing to be sorry about.
  10. Dread Knight I thought about the github repo...but the content is not static and it's in a mysql database... The best option could be to upgrade the list with a report system (similiar to add new game form) but for existing games, and then after someone submit a game info update. The admin then has just to review and apply the changes. And about the scrolling bug .. it's fixed tnx.
  11. And surprise surprise. Parallel with watching the world cup match now the Game List have all the screens and a "lightbox" style gallery. I've left the rel tag to be one so now you can go prev next trough all the games, also the name of the game is listed under the screenshot. All comments and feedback is welcome.
  12. Game list is updated! Tnx to everyone submitting their games directly. The screenshot update is in progress so stay tuned.
  13. Hello, you are with very wrong impression. Go and check out the Getting Started: http://phaser.io/getting-started-js.php Phaser is HTML5 - javascript game engine.
  14. I've tried it here: http://ai-conflict.com/ and the game is really cool i love the options for each tower... and the graphics are very clean and nice. A full screen option will add more for the game immersion.
  15. I like it simple and working. Why 2 aliens or orcs are spinning the rope ?
  16. It's really pretty. The refresh when the game is over is a bit more and loading the menu state on click would be far better. I didn't pass the 1 level... but i'll try it later again after England win over Italy.
  17. I don't know for such thing to exist... but it sounds cool enough. A Phаser Physics engine CheatSheet
  18. Cool, i think that all 404 games would be marked as not active. And also i think it's time to add pagination and a little more statistic under the list: Most game crated by studio/developer: (top 3) Most used Phaser Version: (top 3) Аnd with the screen shots in place and the fact that I've seen every single game, I plan to add a genre characteristic to the games. So a bit more stats are going to pop out like are the most platformers, puzzles, infinity runners and so on.
  19. Тhe error is pretty self explaining. http://www.html5gamedevs.com/topic/6743-any-idea-why-i-am-getting-this-error/?hl=cross-origin http://www.html5gamedevs.com/topic/6459-newbie-struggling-with-cors-issues/?hl=cross-origin Short answer: You need a web server, and open the html from there.
  20. Mike

    Input on rect

    I've made a example fiddle of how to make a rectangle with input and body enabled... http://jsfiddle.net/BdjV2/ - check the console for console.log. But at the same time i have a second not working as supposed example the real hit/input area is small 32 x 32 (maybe default) size ? So if anybody can explain the mistake in the second approach. I think it will be useful.
  21. It's the same link, and it's all empty... If you click update it should add /1/, /2/, /3/ to the link and so on... like: http://jsfiddle.net/b7MpV/3/
  22. Without digging too much. Why don't you try with the non minified version and see what is undefined... or maybe it's going to work with it. Give it a try just copy phaser.js to the source folder and change phaser.min.js to phaser.js and give as info again.
  23. Тhe game list is updated - 312 games! Tnx to those who submitted their games. It's quite nice to go an just approve them.
  24. I'm curious why you prefer paper book then ebook. Ebooks and pdf code books are way more useful than paper ones ... you can use "ctrl + f " and copy - paste Also with all the electronic readers it's portable and doesn't tire the eyes.