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Umz last won the day on October 21 2017

Umz had the most liked content!


About Umz

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    Advanced Member

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    London, UK
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    Game Development

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  1. In case anyone else needs this in Phaser 3, web link doesn't work for me 😌 had to actually do some figuring out for once: // MUST interpolate with Phaser.Display.Colour objects let c1 = Phaser.Display.Color.HexStringToColor('#ffffff'); // From no tint let c2 = Phaser.Display.Color.HexStringToColor('#ff0000'); // To RED this.tweenStep = 0; let tween = this.scene.tweens.add({ targets: this, tweenStep: 100, onUpdate: ()=>{ let col = Phaser.Display.Color.Interpolate.ColorWithColor(c1, c2, 100, this.tweenStep); let colourInt = Phaser.Display.Color.GetColor(col.r, col.g, col.b); sprite.setTint(colourInt); }, duration: time, yoyo: true // Return to first tint }); Tweens to C2 and then YoYo back to C1.
  2. Work of art just like the last one. Nothing but impressed with this!
  3. Umz

    Mini Switcher

    Nice and simple, and short. Great little game here. You should implement the Kongregate achievement for completing the game, ha, I was expecting that.
  4. Not sure if I became a zombie or not, but all my health disappeared and I was walking slowly? Really fun though, my team were awesome!
  5. Fun game, good concept. It's definitely easier on mobile!
  6. Nice, Fresh approach. The physics really feel good in this.. the ball feels heavy and the sounds go really well with it.
  7. Really enjoyed this. It can be really intense with just enough time to make it out, and if the timer made beeping sounds every 10 seconds or something like that. Also, if there were dangers inside the maze. Agree about the colours though, they are not easy on the eyes at all. Great work though.
  8. It's simple and fun. Add a way to restart with enter or spacebar too instead of going back to the mouse.
  9. Played all the way to the MAX, nice game!
  10. This was really good.. I like the humour in the story and a nice different ending.
  11. It's quite fast paced and difficult to understand what's going on. From the way the screen moves, to the characters jumping square to square instead of smooth tweening, it just doesn't tell me enough about what's going on.
  12. Very nice! Long time coming and really looks like it was worth the wait. Ha, got used to the controls. Wasn't too clear at first. Not sure if there's a tutorial? Or story mode will be really great. Love it so far, it's really smooth! But can't see how much money I had remaining to make more troops? AHA Found it! Blends in really well. Also, can't see a menu button to return to the main menu or pause etc. And thanks for the post on changing the spritesheet colours dynamically, that's been a huge help.
  13. Not completely sure what was going on, but I loved every second of it. That was Great. Really looking forward to seeing the finished product whenever it's finished.
  14. Simple game, but I like the upgrades available. Well thought out progression path