Goblet Ed

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About Goblet Ed

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  1. Interesting concept. The game plays very smoothly and I like how everything is very clean. Couple of things I noticed: Would be great to be able to play with mouse as alternative control scheme. The interface is hard to maneuver through the first time I started it up. It is not obvious where I have to press to start playing or what I have to do without reading everything. Consider adding Icons next to the text in the question set finder. Other than that it's pretty sweet, nice work!
  2. Thanks a bunch Matt! We were kinda surprised that we did not notice this sooner. We have adjusted it so that the hook will fire on click/tap release. Going to push this fix after adding another small adjustment.
  3. We've added a small tutorial which bunched a few items into categories. Maybe it would've been better to add some sort of key or diagram legend on a separate page. I always find it a challenge to properly balance a game is such a way that the content is not played through too fast but also not making it an endless grind. It is not a game you can finish in 10 minutes, that's for sure. Wow, we've never encountered a problem like that. Which browser did you use to play the game? Need to try and replicate your setup and see if we get the same. Did you play it on a mobile device?
  4. Damnit, posted this in the wrong sub-forum. Stupid of me. Can it be moved to game showcase?
  5. Mr. Miner "Mr. Miner is a gold miner game in which you have to collect gold and other valuables. Invest your money in upgrades for your drill. Drill down to new levels with more gold and other treasures!" GAME LINK: http://miner.fbrq.io/miner/index.html Mr. Miner was made with Phaser and has been one of our bigger projects. Feedback welcome. Always interested what other people and developers think.
  6. NIce! A couple of programs here I never heard of that look mighty useful. Got one myself which I often use: draw.io: "draw.io is completely free online diagram editor built around Google Drive that enables you to create flowcharts, entity relation, mockups and more. Your data is stored only in Google Drive, so no additional third-party to trust with your data (or extra accounts)." It has good object snapping which makes placing and aligning things very pleasant. ########################################################################## I USE IT FOR: Creating screen flowcharts One page designs Level designs (can import your sprites) ########################################################################## Coggle.it: Pretty mind-mapping tool. I USE IT FOR: Creating pretty mind maps to organize new information ##########################################################################
  7. Love this game. Excellent puzzles, excellent art and excellent music! Definitely one of my favs. Too bad it is not responsive if I put it in landscape orientation.
  8. I think you forgot to add a link.
  9. Awesome presentation!
  10. Awesome that you added many looping tracks!
  11. Awesome. I remember trying this a while back when it was not completed yet. It much more challenging now and fun! Only thing that is kind of an anti-climax is the victory end screen. Feel like it does not give enough of a victory feel once you beat a tough monster. I think most of it has to do with the unchanging music. Would be sweet if it had a victory tune.
  12. Another great looking game. Really like the simplicity of Lights Out and the cuteness of the kitties. Why not get rid of the level select the first time you start the game so you can jump straight into the game?
  13. Nice effects and simple yet pleasant looking game! I tried playing it and first thing I got confused by, even though I did the tutorial, is the direction I have to swipe to complete the dish. It is intuitive to slice the bread but why do I have to slice it when I am toasting it? I did not understand the order of it fast enough and this would be enough reason to stop trying after 4 resets. I played with mouse. I think I found a bug when slicing it with the mouse from right to left. The slicing trail "sticks" to the mouse while I am not holding it and it happened almost every time when I was slicing from right to left. - After trying it out a bit more I understood that instead of slicing it diagonally I have to slice to the right. Had to re-watch the tutorial. For some reason I thought to slice the bread I had to do it diagonally (felt intuitive to me because of how the sliced bread looked like as end result) Now it works much better than before!
  14. Wow, never knew you guys made so many games! Nice work!
  15. Oh excellent. Why is the car not centered on screen when playing in portrait orientation on mobile? Landscape orientation is perfect.