Kemal UÇAR

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About Kemal UÇAR

  • Rank
    Advanced Member
  • Birthday 11/10/1970

Contact Methods

  • Skype
    kemalucar@hotmail.com

Profile Information

  • Gender
    Male
  • Location
    İzmit / Kocaeli / Türkiye

Recent Profile Visitors

1,694 profile views
  1. InterActive product Viewer service in Melyon.ir

    Nice works congratz
  2. New Gui in Babylon

    Maybe will possible ( gif ) support for textures too ?
  3. New Gui in Babylon

    I hope textures for buttons normal, hover, clicked, disable , changeable opacity , if svg supported will be perfect... hv nice works
  4. New Gui in Babylon

    Trully good news
  5. My First 3d website

    Thank you so much D. its BabylonJS and this forums power
  6. Furniture designer

    Very nice works congratz
  7. ClonerSystem: first use-case

    Very Nice congratz!!
  8. My First 3d website

    Hello Friends ; I completed 70% of my first 3d web site and start testing, its compatible for mobile devices ( tested on my android phone working well ( idk ios devices whats happens ) ), i will add more my works images and videos soon, and i m working on my classic 2d web site too, I m sorry for my site language is Turkish now i will add English options soon. Your opinions and suggestions are very valuable for me. Please feel free to review your leisure time and let us know your views. My first 3d site link : http://3dprof.com I hope you will like it Best regards
  9. [ Solved ] 2.6 Alpha Error parent child relations

    Hello Thanks Adam and DeltaKosh PG working well now hv nice works
  10. [ Solved ] 2.6 Alpha Error parent child relations

    Hello Thanks for workings on it hv nice work
  11. Hello Everyone Another error in BJS 2.6Alpha Child planes not rotate with parents Why ? Here is the PG http://www.babylonjs-playground.com/#6VKFM#2 Thanks
  12. working scene with 2.6 http://www.3dprof.com/TEST-2-6/index.html
  13. Hello Thats it Thank you so much D! you are the fastest codeMan alive !!! I told u before you deserve more than coffee, Turkish tea and simit with sunset in İstanbul bosphorus for you hv nice works
  14. Hello I searched more my code and find source of fault ; if I remove this code block my scene launching and workin well on BJS 2.6 /* var psb = new BABYLON.ParticleSystem("psb", 100, scene); psb.particleTexture = new BABYLON.Texture("textures/ay-k.png", scene); psb.minSize = 0.7; psb.maxSize = 0.8; psb.minEmitPower = 1; psb.maxEmitPower = 1; psb.minLifeTime = 1.5; psb.maxLifeTime = 1.5; psb.emitter = dkure2; psb.emitRate = 20; psb.blendMode = BABYLON.ParticleSystem.BLENDMODE_ONEONE; psb.minEmitBox = new BABYLON.Vector3(0, 0, 0); psb.maxEmitBox = new BABYLON.Vector3(0, 0, 0); psb.gravity = new BABYLON.Vector3(0, 0.1, 0); psb.direction1 = new BABYLON.Vector3(0, 0, 0); psb.direction2 = new BABYLON.Vector3(0, 0, 0); psb.start(); var psk = new BABYLON.ParticleSystem("psk", 100, scene); psk.particleTexture = new BABYLON.Texture("textures/ay-k.png", scene); psk.minSize = 0.7; psk.maxSize = 0.8; psk.minEmitPower = 1; psk.maxEmitPower = 1; psk.minLifeTime = 1.5; psk.maxLifeTime = 1.5; psk.emitter = dkure1; psk.emitRate = 20; psk.blendMode = BABYLON.ParticleSystem.BLENDMODE_ONEONE; psk.minEmitBox = new BABYLON.Vector3(0, 0, 0); psk.maxEmitBox = new BABYLON.Vector3(0, 0, 0); psk.gravity = new BABYLON.Vector3(0, 0.1, 0); psk.direction1 = new BABYLON.Vector3(0, 0, 0); psk.direction2 = new BABYLON.Vector3(0, 0, 0); psk.start(); */ anything wrong my particules cretaing code ? I think fault not in rendertargets code, maybe in particules code cause when u fixed particules not on mirrorplane texture and I upgrade fixed version of BJS 2.6 my scene crashed on 2.6 thanks for your works