marc.

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About marc.

  • Rank
    Advanced Member
  • Birthday 05/15/2002

Contact Methods

  • Twitter
    NurMarci
  • Skype
    nur.marc

Profile Information

  • Gender
    Male
  • Location
    Germany
  • Interests
    Programming, 3D

Recent Profile Visitors

374 profile views
  1. Ohh thanks guys! youre so nicely! Im texture idt now and than I will reduce it. Thats correct right?
  2. Oh hehe sry. It is 8:47 am where I live.
  3. Here: http://www.mediafire.com/file/cr6ice1lhtqafex/ModelHouse.blend
  4. Sry so bad internet. But in 5 min its ready.
  5. @Techemon is so nicely! He gave it me as a gift! <33 This book is so nice!
  6. yeah but do you know how I can fix it because I'm searching for hours in the web but I haven't found a nice solution for that problem. :/ But in Cinema4D it loads correctly but the same problem is in Maya,3DsMax or Unity.
  7. nice thanks but everytime I import theFBX file there are no texture. Thank you!
  8. Oh thanks Yes mostly there comes /animstack: ] and than [X]CAD Animations 001 or other [X] and at the end the console sayed that the FbxExport don't work and after a few seconds there is a Debug Message And I think I know why it is so slow because there were loaded over 1.5million vetices and 19000 meshes. But how can I reduce it? Thank you! ;D
  9. can I asked you a question too?
  10. Hey guys, I've a problem with the FbxExporter. Every time I export my model I only got the model without textures(only 2 textures, the texture of the roof and the wood texture) and if I try the model in the Sandbox it has only 5 -15 fps but I exported with 60 fps. Please help! ;( ~ Marc
  11. Ohh thanks! I've exported it but it has no materials. :c http://prntscr.com/bvjk3a (Its only a part of the complete model)
  12. And if I want to open the file ([The Fbx-Exporter ]http://prntscr.com/bv6wil ) it only close after a second so I can't write the command. :c
  13. Yeah I know that that is a CMD Line but I don't how it works. (Where I have to write the command? :D)
  14. Yeah I used Blender before but in Blender you don't import the Materials withe the model. I want to use the FBX-Exporter but I have no idea how it works. Thats my problem. ;(