TomaszFurca

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About TomaszFurca

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  1. TomaszFurca

    Shadows problem

    Unfortunately this doesn't help with resolve this problem.
  2. TomaszFurca

    HighlightLayer artifact

    Thanks a lot for help!
  3. TomaszFurca

    HighlightLayer artifact

    On my laptop it is displayed correctly, but on my PC computer not.
  4. TomaszFurca

    HighlightLayer artifact

    https://playground.babylonjs.com/#199KHL#44 - there is only one mesh - chest with visible bugged line
  5. TomaszFurca

    HighlightLayer artifact

    Yes always - but it is not related to highlight layer, because i see black line with disabled hightlight. Babylon.js Playground (3).webm
  6. TomaszFurca

    Shadows problem

    This is spot light generated using this code: const playerLight = new BABYLON.SpotLight("playerLightSpot", new BABYLON.Vector3(0, 45, 0), new BABYLON.Vector3(0, -1, 0), null, null, scene); playerLight.diffuse = new BABYLON.Color3(1, 0.7, 0.3); playerLight.angle = 0.7; playerLight.exponent = 70; playerLight.intensity = 0.8; playerLight.parent = playerMesh; And then after recive information from socket about monsters I add it using: dynamicShadowGenerator.getShadowMap().renderList.push(mesh); If I use only player shadow then shadow is OK. But when i add monsters then i saw bugged shadow and light like this in video.
  7. TomaszFurca

    HighlightLayer artifact

    I attach screenshot from PG. Also i have a lot of warnings in console: Babylon.js v4.0.0-alpha.2 - WebGL2 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 0 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 23 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 47 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 58 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 68 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 78 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 88 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 98 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 108 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 118 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 128 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 138 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 148 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 158 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 168 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 178 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 188 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 14 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 39 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 50 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 60 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 70 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 80 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 90 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 100 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 110 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 120 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 130 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 140 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 150 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 160 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 170 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 180 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 189 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 17 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 41 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 52 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 62 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 72 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 82 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 92 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 102 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 112 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 122 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 132 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 142 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 152 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 162 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 172 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 181 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 15 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 19 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 43 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 54 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 64 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 74 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 84 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 94 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 104 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 114 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 124 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 134 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 144 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 154 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 164 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 173 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 184 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 3 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 21 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 45 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 56 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 66 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 76 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 86 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 96 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 106 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 116 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 126 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 136 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 146 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 156 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 165 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 176 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 186 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 25 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 23 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 47 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 58 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 68 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 78 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 88 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 98 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 108 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 118 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 128 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 138 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 148 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 157 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 168 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 178 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 188 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 14 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 39 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 50 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 60 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 70 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 80 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 90 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 100 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 110 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 120 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 130 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 140 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 149 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 160 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 170 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 180 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 189 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 17 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 41 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 52 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 62 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 72 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 82 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 92 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 102 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 112 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 122 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 132 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 141 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 152 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 162 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 172 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 181 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 15 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 19 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 43 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 54 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 64 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 74 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 84 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 94 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 104 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 114 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 124 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 133 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 144 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 154 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 164 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 173 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 184 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 3 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 21 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 45 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 56 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 66 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 76 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 86 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 96 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 106 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 116 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 125 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 136 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 146 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 156 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 165 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 176 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 186 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 25 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 23 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 47 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 58 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 68 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 78 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 88 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 98 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 108 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 117 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 128 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 138 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 148 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 157 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 168 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 178 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 188 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 14 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 39 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 50 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 60 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 70 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 80 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 90 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 100 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 109 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 120 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 130 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 140 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 149 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 160 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 170 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 180 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 189 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 17 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 41 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 52 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 62 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 72 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 82 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 92 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 101 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 112 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 122 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 132 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 141 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 152 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 162 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 172 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 181 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 15 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 19 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 43 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 54 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 64 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 74 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 84 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 93 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 104 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 114 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 124 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 133 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 144 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 154 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 164 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 173 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 184 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 3 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 21 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 45 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 56 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 66 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 76 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 85 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 96 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 106 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 116 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 125 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 136 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 146 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 156 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 165 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 176 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 186 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 25 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 23 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 47 /#199KHL#43:1 [.Offscreen-For-WebGL-0x152979628e00]RENDER WARNING: there is no texture bound to the unit 58 /#199KHL#43:1 WebGL: too many errors, no more errors will be reported to the console for this context.
  8. TomaszFurca

    HighlightLayer artifact

    Hi, after add highlight layer to my chest I saw artifact like this in my screenshot. Playground example: https://playground.babylonjs.com/#199KHL#43
  9. TomaszFurca

    Shadows problem

    I have two types of shadow generator. For static elements and for dynamic. I have problem with shadow generator for dynamic meshes. At the begging of the scene i cannot see my light and shadows instead that I see artifacts, but when i go to specific point in scene everything start working correctly. I attach video to show it in example. https://streamable.com/ayukz
  10. Yes - it works now! Thanks
  11. When I add Highlight layer to my mesh, then i got error: " Cannot add an uniform after UBO has been created" PG with error: https://www.babylonjs-playground.com/#TUNZFH#17 -> when you click run next time, then console do not generate errors. When I remove mesh "leatherHelm" then I can open PG without error https://www.babylonjs-playground.com/#TUNZFH#19.
  12. TomaszFurca

    Pointerup observable bug ?

    Hi, Could you verify that -> https://www.babylonjs-playground.com/#6K2WPZ When I use pointer down event and until i keep that, then i move my mouse to other location and then pointer up event is not fired.
  13. TomaszFurca

    New version of BJS camera error

    Thanks it works now!
  14. TomaszFurca

    New version of BJS camera error

    Unfortunately i can't reproduce that on PG that, because it no happen there. It only stop working when i run my game on 4+ version. How can i help you to debug that? Just found what generate this error: This is bone of player mesh skeleton and cannot find that: if (this._transformToBoneReferal) { this._localWorld.multiplyToRef(this.parent.getWorldMatrix(), BABYLON.Tmp.Matrix[6]); BABYLON.Tmp.Matrix[6].multiplyToRef(this._transformToBoneReferal.getWorldMatrix(), this._worldMatrix); } BABYLON.Tmp.Matrix[6] is undefined
  15. TomaszFurca

    RPG camera

    This option for camera is that what i looking for! In 40 example when player change rotation then cameraBox change position , this is excepted I know. But i ask about is possible to always keep camera in position like in 39 example, even if i change position of parent? Maybe using parent system i need do write too much logic and my actual idead about clone position is better than parent system. Just looking for best solution for RPG camera.