Hello I need some help with my game. I wanted to work with game states so I've got this code (see attachment)
In boot.js I've got this:
var Game ={};
Game.Boot = function(game){
};
Game.Boot.prototype = {
init:function(){
this.input.maxPointers =1;
this.stage.disableVisibilityChange=true;
},
preload:function(){
this.load.image('preloaderBar', 'assets/meme.jpg');
},
create:function(){
this.state.start('Preloader');
}
}
Just a simple picture has to come up but when I load my game this error shows up: Uncaught ReferenceError: windows is not defined(…) Can anyone explain what is happening here? A little step-by-step would help because I'm a beginner.