Raghavender Mylagary

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About Raghavender Mylagary

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    Advanced Member
  • Birthday 04/28/1994

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    raghavyadavm
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    raghavyadavm

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  • Location
    Hattiesburg, MS

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  1. Blender to babylon export error

    @JCPalmer I generated .babylon file using the exporter given by you. Now while I am loading the .babylon file into the sandbox I am getting the below error. untitled.babylon
  2. Blender to babylon export error

    Hi @Deltakosh@JCPalmer @Wingnut @RaananW@JohnK I am trying to export a model from blender to babylon and I am getting the below error while exporting. ========= An error was encountered ========= File "C:\Users\Raghav\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\babylon-js\json_exporter.py", line 152, in execute self.to_scene_file() File "C:\Users\Raghav\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\babylon-js\json_exporter.py", line 212, in to_scene_file mesh.to_scene_file(file_handler) File "C:\Users\Raghav\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\babylon-js\mesh.py", line 634, in to_scene_file if self.hasSkeleton: ERROR: 'Mesh' object has no attribute 'hasSkeleton' ========= end of processing ========= I attached the log file that is generated while exporting. Thanks, Raghavender Mylagary untitled.log
  3. Edge detection in babylon

    Hi @Deltakosh @Wingnut @Nesh108 Is there any way to mark the edges of the following image, when it is applied as a dynamic texture to the plane.
  4. Selecting 3d coordinates in a scene

    Hi, Is there any way to read 3d coordinates (x,y,z) in a scene? I have tried using the following code: //When pointer down event is raised scene.onPointerDown = function (evt, pickResult) { // if the click hits the ground object, we change the impact position if (pickResult.hit) { x = pickResult.pickedPoint.x; y = pickResult.pickedPoint.y; z = pickResult.pickedPoint.z; } }; But I could not read the value of z.
  5. MRI data in babylon

    Hi @Deltakosh @Wingnut, Is it possible to load MRI data as a 3D model using BJS. Suppose if I have MRI data of Brain as a sequence of images, can I place all those sequences together and create a model. Also, i want to select individual slices separately after the model is created. Thanks, -Raghavender Mylagary
  6. Live streaming video as a texture

    @Deltakosh If I load the URL http://clips.vorwaerts-gmbh.de/big_buck_bunny.webm in a new browser the stream is working. Is there any way to overcome permission denied error?
  7. Live streaming video as a texture

    @Deltakosh I tried to set correct url for VideoTexture but its not working http://www.babylonjs-playground.com/#1P9EED#0
  8. Live streaming video as a texture

    @Deltakosh For live streaming of YouTube videos, if we use url of the video as source for VideoTexture it's not working. YouTube videos works in iFrame. Is there a way we can do that?
  9. Live streaming video as a texture

    Hi @Deltakosh @Wingnut @JCPalmer, Is there any way we can show youtube or any live stream video as a texture? http://www.babylonjs-playground.com/#140LZL#9 Is it possible to draw iframe on to the canvas element of the dynamic texture or is it possible to use the video element of video texture to render the livestream? Thanks -Raghavender Mylagary
  10. Drawing Video onto the DynamicTexture Canvas

    @Deltakosh I want to display the video with HTML5 Video controls. I tried with video texture but isn't working so I tried to draw video element with controls onto the dynamic texture canvas. It is also not working, is there any way we can display the video with controls??
  11. Drawing Video onto the DynamicTexture Canvas

    <!DOCTYPE html> <html> <head> <title></title> <script src="scripts/babylon.js"></script> <script src="http://www.babylonjs.com/cannon.js"></script> <script src="http://www.babylonjs.com/oimo.js"></script> <style> html, body { overflow: hidden; width: 100%; height: 100%; margin: 0; padding: 0; } #renderCanvas { width: 100%; height: 100%; touch-action: none; } </style> </head> <body> <canvas id="renderCanvas"></canvas> <canvas id="c"></canvas> <video id="v" controls> <source src=video.mp4 type=video/mp4> </video> <script type="text/javascript"> window.addEventListener('DOMContentLoaded', function () { var canvas = document.getElementById("renderCanvas"); var engine = new BABYLON.Engine(canvas, true); var scene = new BABYLON.Scene(engine); var v = document.getElementById('v'); // Setup environment var light = new BABYLON.PointLight("Omni", new BABYLON.Vector3(10, 10, 50), scene); var light2 = new BABYLON.PointLight("Omni", new BABYLON.Vector3(10, 10, -20), scene); var camera = new BABYLON.ArcRotateCamera("Camera", -1, 0.8, 100, new BABYLON.Vector3.Zero(), scene); camera.attachControl(canvas); // Video plane var videoPlane = BABYLON.Mesh.CreatePlane("Screen", 50, scene); videoPlane.position.y = 10; videoPlane.position.z = 30; // Video material var videoMat = new BABYLON.StandardMaterial("textVid", scene); videoMat.diffuseTexture = new BABYLON.DynamicTexture("dynamic texture", 512, scene, true); videoMat.backFaceCulling = false; var context = videoMat.diffuseTexture.getContext(); //Applying materials videoPlane.material = videoMat; context.drawImage(v, 0, 0); videoMat.diffuseTexture.update(); engine.runRenderLoop(function () { scene.render(); }); window.addEventListener('resize', function () { engine.resize(); }); }); </script> </body> </html> @Deltakosh I tried to implement it but it's not working. Can you please look into the above code? playground link http://www.babylonjs-playground.com/#1JQNK1#1
  12. Hi, Is it possible to draw video onto the canvas element of the dynamic texture? Thanks - Raghavender Mylagary
  13. Double sided normal's

    @JCPalmer Thanks for that. Now it worked @dbawel From now i will be sharing the PG scene and thanks for the reply.
  14. Double sided normal's

    @JCPalmer I am creating materials and textures for my meshes in the code with BJS . Also for the Floor i have created the material in the blender itself. Thanks, Raghavender Mylagary
  15. Double sided normal's

    @JCPalmer I updated my model with the above settings in blender and when i run the code the mesh is not visible on both sides. Thanks, Raghavender Mylagary Room.blend