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  1. Parts 2 & 3 of my new series, How to make Slither.io with Phaser, are here! Part 2 - Creating your first snake: https://loonride.com/learn/phaser/slither-io-part-2 Part 3 - Extending snakes to be players or bots: https://loonride.com/learn/phaser/slither-io-part-3 Enjoy!
  2. Check out the first part in our tutorial series on how to make Slither.io: https://loonride.com/learn/phaser/slither-io-part-1 Also, take a look at the demo of what you will be making: https://loonride.com/examples/slither-io/slither-io/ Enjoy!
  3. Check out my new tutorial on creating vehicles and terrain at https://loonride.com/learn/phaser/terrain-for-vehicles! You can see the demo of this tutorial here: https://loonride.com/examples/vehicle-terrain/ Don't forget to let me know when you have created the next hit 2D driving game!
  4. Check out our new tutorial, Phaser Cars & Trucks with P2: https://loonride.com/learn/phaser/p2-truck We will cover constraining wheels to the truck body, increasing wheel grip, and creating a bouncy chassis effect that is seen in many popular games today. See what you will learn to create: https://loonride.com/examples/bouncy-truck
  5. Good news! The outlining algorithm for Loon Physics has been improved. No more "pointless" points .
  6. Update: Check out our new promo video!
  7. Thanks for the feedback. In the future we will work on allowing the community to collaborate with us for this project. In the meantime, any other ideas are appreciated! We may make the core algorithms open-source, or instead we might start using a graphics library that already exists. Improving our outlining algorithm is our first priority.
  8. Our new tool, Loon Physics, has just been released to open beta for free! Try it now to export P2 Physics body polygons for Phaser. Use a URL to test live without exporting files. Use Loon Physics here: https://loonride.com/physics Learn how to make a game with P2 Physics using this brand new tutorial: https://loonride.com/learn/phaser/p2-physics-bodies
  9. Thanks for the feedback. Levels will definitely receive more thought in the future. The main focus of the game, however, is endless mode. It is much more unique because each loon has a special shooting ability. Did you try endless mode?
  10. We recently released a tool for editing P2 Phyics body polygons called Loon Physics. Check it out here: https://loonride.com/physics Read a tutorial about P2 Physics bodies and Loon Physics here: https://loonride.com/learn/phaser/p2-physics-bodies Do you find Loon Physics useful? Do you encounter any bugs when using the tool? Any suggestions?
  11. Our latest game, Loon Ride, uses HTML elements to create menus and the UI. We first overlay the canvas with a container for the elements. We place elements in this container using jQuery, and empty the container on a state change. In the CSS, we only use scalable units (%, vw, vh, rem) so that the UI scales with the game. Check the game out here: https://loonride.com/about/loonride.
  12. Loon Ride, the epic loon game, has received major updates on all platforms! Collect loons, shoot cacti, and soar through endless mode. This game was made using Phaser. Read more about the game here: https://loonride.com/about/loonride Play the game in your browser here: https://loonride.com/games/loonride Get the game on Google Play here: https://play.google.com/store/apps/details?id=com.loonride Promo video:
  13. Update: Loon Ride is now available to play in your browser! Also, Loon Ride recently came out with an update that includes new levels.
  14. Loon Ride is only available on Google Play for free at the moment. Thanks @rgk
  15. Loon Ride is now available on Google Play, and in your browser! Check out our website at https://loonride.com to learn more! Our very first tutorial on Phaser is available here for beginners. Loon Ride is an arcade game that requires navigating a balloon to avoid and collide with obstacles in the air. The objective is to travel as far as possible. Obstacles include cacti, which pop your balloon, and clouds, which protect you from cacti. Play a variety of unique levels, or get a new high score on endless mode. Latest update information: New levels, new buttons, and bug fixes! Technical details: Phaser, Cordova, and Crosswalk were used to create the app