Ludomancer

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About Ludomancer

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  1. That I'm aware of. I looking for a way for browsers debugger to discover those files.
  2. This is more of a questions really. Searched a bit around the issues, change-log and this forum but couldn't find an answer for it. I'm loading bunch of scripts dynamically via game.load.script. As expected I can't put brekapoints and debug those scripts. I'm aware of sourceURL solution, but couldn't get it working. Is there any way to put breakpoints and debug dynamically loaded scripts? Any help or information would be appreciated.