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  1. Beemertron

    Translation distance value

    Just got a chance to fix this now, worked great, thanks for the help!
  2. Beemertron

    Translation distance value

    I think so. The first mesh, when I downloaded it was huge, so I did scale it down, but in Blender, I also scaled the second mesh in blender as well, but it needed to be scaled up. Would that created the difference that I'm seeing here?
  3. Beemertron

    Translation distance value

    Hey everyone, I'm a little new to game development, so I really appreciate the advice! I'm just looking to understand local translations a little better. Basically what I have is 2 blender models (that I downloaded off Turbosquid) I have the distance value to my first model set to 300, and the second model set to 1, however, the model that is set to 1 is moving faster then the model set to 300: game.subject.translate(BABYLON.Axis.Y, 300, BABYLON.Space.LOCAL); unit.mesh.translate(BABYLON.Axis.Y, 1, BABYLON.Space.LOCAL); So I guess my question is, is the distance value relative to something? Both models are about the same size.