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  1. STL file

    Hi The 3D builder ( ) can open the attached STL file. But the Sandbox ( ) can not. Is this a bug? Brg Mikhail Riser Base MODEL REV.01.stl
  2. FBX Loader

    @Deltakosh @ProfessorF @Temechon It seems that summer time came
  3. FBX Loader

    Hi @Deltakosh and @ProfessorF I think that our company ready to finance the FBX loader development. Could you recommend somebody who has an interest to develop FBX loader and who has experience to do such job? Brg Mikhail
  4. FbxExporter and materials

    Hi thank you. I fixed the problem by loading babylon file from a server (XMLHttpRequest) / JSON.parse / change material ids / JSON.stringify / ImportMesh.
  5. Hi I have many FBX files. Each FBX file has unique material names. FbxExporter.exe converts these files to babylon files. The FBX material names go to babylon But many babylon files contain materials with id value "45" ("id": "45"). It seems that FbxExporter.exe generates these id somehow by itself. This is the reason why loading many babylon files to one (same) scene shows incorrecet colors. Are there any ways to fix it?
  6. camera.upVector

    Hi there are two examples: 1. 2. the first example works correctly if I use the keyboard arrows (keyCode: 37,38,39,40) and mouse. the second example works correctly if I use the keyboard arrows (keyCode: 37,38,39,40), but does not work correctly if I use mouse. Any ideas to fix it?
  7. dynamically position

    @Nabroski Thank you. I found the nice advice to set the limits to null! It is useful for me!
  8. TrackballCamera

    Hi the discussion has been started here: Thank you, @Nabroski , for your nice example which shows difference between two camera types: I am sure that TrackballCamera can be very usefull for people who is developing on line systems for engineers. Just take a look at Autodesk viewer and the camera: Is there any plans to create TrackballCamera to Babylon JS?
  9. Binary format conversion questions

    line 227: if (mesh.checkCollisions.Value) // Do not delay load collisions object
  10. Binary format conversion questions

    line 101: if (mesh.checkCollisions.Value) // Do not delay load collisions object
  11. Binary format conversion questions

    both ConvertToBinary and MakeIncremental don't work....
  12. Binary format conversion questions

    @Hagop may be you have an executable file to share with me?
  13. Big size model files

  14. Binary format conversion questions

    I have got almost the same problem: but there is no this string in the source file: meshName =; there is even no meshObj in the file Program.cs
  15. YES! I need exactly this trackball rotator!