BigRob154

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    40
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About BigRob154

  • Rank
    Advanced Member

Contact Methods

  • Website URL
    http://www.embero-games.com
  • Twitter
    BigRob154
  • Skype
    thematrix154

Profile Information

  • Gender
    Male
  • Location
    Germany, Auerk
  • Interests
    HTML5 what else?
  1. Cuberunner - A 3D game

    Really cool. I managed to get around 1500. Runs smooth on Safari OS X iMac Late 2013.
  2. How to fix this Default-568@2x in xCode (with cocoonJS)

    Just found this YouTube video. This should get you started.
  3. How to fix this Default-568@2x in xCode (with cocoonJS)

    Did you check the affected files? Maybe they are saved as JPG and renamed to PNG. Just open them in an image editor and re-save them as PNG 24bit.
  4. Hey folks, long time no see. I made a little prototype. It's a connection / matching like puzzle game, like Dots. I'm working on it for around a week, here and there an hour or two. It still a long way to go and I've to add some real goals to the game. But it makes already a lot of fun, so I recorded a little gameplay video and want to share it with you. Feedback is very appreciated!
  5. 3D city in progress

    I really love the minimalistic but artistic style. Keep us updated please.
  6. Here you go. Your keyword is "masking". BTW: You should be able to get direct canvas context from BitmapData or Graphics.
  7. [Phaser] Frog Jump & Splash - Endless Runner

    Thank you @hcwdikk. I've got some additional features in planning.
  8. [Phaser] Frog Jump & Splash - Endless Runner

    Updated to Version 1.1.0 Changelog Added 2 game modes (Time Attack, 30 Jumps). 3 in total now.Added Clay.io Leaderboards (separate board for each game mode)Added a separate Score-Screen.Added smooth screen transition effect.
  9. [Phaser] Frog Jump & Splash - Endless Runner

    Thank you BTW I just found a 'glitch' last time I tested my game. Sometimes a Lilypad is not visible. It's there, I can click / touch it, but it won't show up. Anyone having the same issue?
  10. [Phaser] Frog Jump & Splash - Endless Runner

    No I'm not the developer of Don't Touch The Lava. Neat game. It's a lot more polished than mine. Thanks for sharing
  11. [Phaser] Frog Jump & Splash - Endless Runner

    Wow, thanks for the positive feedback! I'm planning to fine tune FrogJS, such as implementing... 1.0 Highscores (table) 2.0 Different game modes like 2.1 Time Attack (number of jumps in 10 seconds, or something like that) 2.2 30 Jumps (time trial kinda) 2.3 Maybe Challange mode (beat a friend, ghosting, on the same map) 3.0 Native wrapper with CocoonJS for iOS / Android
  12. Game list of phaser games

    Endless runner like game: http://www.html5gamedevs.com/topic/6087-phaser-frog-jump-splash-endless-runner/
  13. Just released my first game at clay.io. It's an endless runner. Croaking, jumping and splashing. It's a bit rough around the edges and needs some fine tuning, too. Feedback appreciated. http://frogjs.clay.io Updates: 1.1.0 Added 2 game modes (Time Attack, 30 Jumps). 3 in total now.Added Clay.io Leaderboards (separate board for each game mode)Added a separate Score-Screen.Added smooth screen transition effect.
  14. "shapeOffsets" is an array of points which describes each shape's offset from the sprite, as far as I know. // pseudo codeshapeOffsets = [[shape1_x, shape1_y], [shape2_x, shape2_y]];When you want to change the shape's offset without creating new geometry you need to change these offsets, imho. Otherwise just ask @schteppe, he's the creator of P2.js.
  15. Did you looked into body's shapeOffsets? /** * The local shape offsets, relative to the body center of mass. This is an * array of Array. * @property shapeOffsets * @type {Array} */ this.shapeOffsets = [];I started to look into Phaser's source, there you'll find lot of answers in general.