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  1. I noticed that when I set emitX/Y properties of an Emitter, it also sets the x and y coordinates of it and vice versa. And to set the base position I have to use the Emitter.position property: http://phaser.io/sandbox/DJfzeeuv/play Yet in the docs it says this: http://phaser.io/docs/2.6.2/Phaser.Particles.Arcade.Emitter.html#emitX And the position property isn't listed there at all. I was wondering if the way I'm setting up the emitter causes it to work this way of if this is the intended behavior?