kevin

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  1. I ve made a model with texture and animation in 3ds Max. Using the max exporter to export .babylon file, then loaded through SceneLoader.ImportMesh. It comes out that: PC Chrome Worked Android Chrome Worked IOS (safari & chrome ) not worked Here is the pc browser, android browser and ios browser screenshots. You can tell that the some of the mesh is not displayed on ios browser. Anyone know how to solve this problem?