Elmigo

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  1. there is no updates, but spent two hours and add inited version of new enemy (white circle :)) which fly on the field and stole gems
  2. added scene "credits" link at bottom right corner of main menu qici is great! component "dom" add html overlay above canvas! will do game & gui separated from qici ide is possible easy
  3. have a lot of hard work, can dev at holydays only added random bonuses additional life with 1% chance rapidfire and 1000 to score with 10% chance added some buttons demo updated
  4. skill radar demo http://elmigo.ru/aster updated Press ESC to shop
  5. welcome thanx for reply
  6. added skill resonator after teleport with countinue pressing spacebar the ship emits waves each wave hit asteroid with 1 hp wave count equiv the skill level teleport updated and give 3sec invulnerability after jump demo http://elmigo.ru/aster updated
  7. added options "disable drag" and "seamless world" for hardcore lovers with this options ship dont lost velocity and jump in mirror position when it hit the sides like rocks and gems demo http://elmigo.ru/aster updated
  8. sources is opened now https://github.com/Ogimle/asterwaster This is my first project using this engine, so many things can probably be done more efficiently. All optimisations (if any) will be done after the main development phase is finished
  9. some about my localization system, qici havent localization from the "box" http://ask.qiciengine.com/?/question/81
  10. thanx have you any offers or advices? upd: change using window.storage to ingame wrapper game.storage (is more comfortable) change localization, move texts to excel - no hardcode now (look at screen)! i love qici more and more option mute sound option disable drag (ship dont stop, for hardcore lovers)
  11. updated fire rate as i wish its rase step by step with getting speed points, point equal to 20%, points count equal to skill level and lost each gained point in 5 sec timeout demo http://elmigo.ru/aster/ updated
  12. grafics updated, demo updated thanx Morabaraba for openart link. i get good set for game thanx qiciengine for cool. i reskin game without migraine
  13. upd: reprog skill firerate - skill become linear. fire speed get speed bonus for timeout 1.5 sec when asteroid will breaked. when new aster will breaked inside timeout then timeout will be restore. add firerate icon on right screen which losing alpha with timeout demo http://elmigo.ru/aster updated, skill avail in shop (press ESC)
  14. fix two bugs and add cloaker skill decrase chance ufo shoot to ship
  15. Name: AsterWaster Genre: Arcade Related games: Asteroids, Crimsonland Localization: russian, english Platform: only desktop browser Programming language: JavaScript Engine: QICIEngine (phaser wrapper, great engine but died without popularity) http://qiciengine.com/ Dev Time: 209 hours Play demo online: http://elmigo.ru/aster/ Source code: https://github.com/Ogimle/asterwaster My little home project which i develop at free time for soul. No planing any monetization. This is my first project using this engine, so many things can probably be done more efficiently. All optimisations (if any) will be done after the main development phase is finished