Jammy

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About Jammy

  • Rank
    Advanced Member

Profile Information

  • Gender
    Male
  • Location
    UK
  • Interests
    Games, dev, pixi, web, mentoring

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  • Twitter
    ajamdonut

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1871 profile views
  1. Hi guys, Looking for some help with my next hobby project to add some quality to the graphical side. Budget: $10-$30 per asset Work: A bunch of tileset and objects for the game Game: Data Center Simulation The game is based on this engine so will have the same perspectives but I want a completely different look. Consider Pixel Art and others. https://imgur.com/a/mkOe4qQ Ideally contact me on Discord for a chat or contact on here. Jam#3829 Thanks, Adam.
  2. I think it may have crashed on me or something? Latest Chrome on Windows 10.
  3. I had already played this a while back, it's one of the more enjoyable .io games - very fun.
  4. Jammy

    js13kGames 2017

    hi @end3r im just wondering about the package size rule. E.g. if my code is 40kb, but once compressed into zip is 13kb - would that count as a valid entry? Thanks, Jam
  5. Heya guys, Today I've decided to put Arcade Builder live on Newgrounds, hopefully I'll get some feedback and then can but this project to bed after any tweaks and then onto the next project. Arcade Builder is a business simulator which lets you build and manage your own games arcade. You can find the link here: http://www.newgrounds.com/portal/view/696901?updated=1500890537 If you have a Newgrounds account it'd be great to receive some votes/reviews. It is written in HTML5 and uses PixiJS to render. It took roughly 5 months in total with a lot of chill time in between (lurking here and playing games). I still plan on doing more with this game, but under a different title/theme next time, I'm thinking of adding crafting. For those who may be interested, here is my favourite video during development: I have created a playlist of all the footage I took during development: Thanks guys, have fun, Jam.
  6. It was an interesting watch although an abrupt ending even if it is just part 1. I was hoping for a conclusion where we look back at the concepts and stuff... I guess it'll be in part 2, but in future just put a smaller conclusion at the end of a video maybe? coz this just kinda built me up only to cut me off. I look forward to part 2
  7. Heyooo guys. A load of updates made to the game now after more public testing and such. I still plan on doing a few more changes before going live but once again would love to hear any feedback/issues/suggestions. Improved UI Many bugfixes More upgrades Janitors/cleaning More animations from customers (show unhappiness) Read customers thoughts (find out whats wrong) Multiple challenges Optimisation in a few areas Latest link: https://jamdonut.com/prod/0.8.8c/iframed.html Couple of screenies: Thanks, Jam
  8. Mmmmmm..... I have no appreciation here sorry. 1. It's spelt "Total" not "Totle" 2. It's not a game 3. It hardly needed developing, I could make this in 3 lines of JS 4. Trust me you don't want me to rate or even continue to consider this app. I'll get nasty.
  9. graphics are nice, website too. gj dude
  10. Thanks for the response and insight dude, so is it more like a "place to host your game" and I guess some community around that? What sort of stuff do you get up to on there?