Context: in my game i got the setup you can see in the image. I got an image larger than the window, so i'm able to displace the image with the window's scroll bar, in the lower part of the image I got a button so it's initially hidden.
Problem: When I scroll down to see the button and put the pointer over it, it doesn't work for a few seconds (it doesn't execute input events. No hand cursor), after moving the cursor a little while over the button, it works again. I also checked the variables "visible" and "inputEnabled" in the update() but they are always true, so I suppose Phaser do something else to disable elements which are off-screen, and re-enable them once they are on-screen. Any suggestion would be highly appreciated.