I've always enjoyed open world games, rpgs and adventures, and I always thought that a open world game using real world locations would be a great idea, mainly because I love to spend time with google maps just looking at how different places look. After some years thinking about it I finally have something I'm more or less happy with: real world locations, missions, turn-based fights and informal dialogues. I've reached a point where I need feedback about what I've coded until now, I think it is a good idea but I don't know what others think. I would be happy to hear any feedback you have about the game or what you think it would need to be implemented so it could be considered a game is worth investing time on it. It is fully playable using a web browser, responsive to mobile / tablet / desktop, just HTML and JS, no backend yet.
You can play the game in http://badassquest.davidmonllao.com, the game's website is its github page https://github.com/dmonllao/badassquest, it is coded as an engine on top of google maps JS APIs and Phaser that allow different stories, sharing the fights and points of interest systems. The game I've linked to is a story I thought would be catchy to start with.
Thanks in advance for your feedback.