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  1. Hi I'm currently working on a simple game avatar animation using Blender (2.79) with the TOB exporter. The animation works perfectly in blender. However when TOB exporting to a BJS rendering canvas, It is hard to find the skeleton info of mesh / armatures even after using MeshFactory and instance function. Somehow I just don't find any function named like "defineskeleton" being called. I'm curious whether I miss something here so that the animation doesn't work ! Are there any step-by-step tutorials getting started for using TOB exporter .js file with blender animations? I found some resources such as scene.beginAnimation, mesh.skeleton.beginAnimation but no success! This is the playground I made and .js file Thank you so much Have a nice day!