Finwillwin

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About Finwillwin

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  1. Finwillwin

    Saving a Game in Phaser Easy Example?

    Is this forum dead? Uh oh...
  2. Finwillwin

    Saving a Game in Phaser Easy Example?

    I can't figure the one from the Botanist out, :P.
  3. Finwillwin

    How make saves in Phaser?

    I lost my brain cells a few days ago.
  4. Finwillwin

    HTML5 to EXE?

    I can't find the download link, do you have it(sorry)?
  5. Finwillwin

    How make saves in Phaser?

    How do you make save games in Phaser?
  6. Finwillwin

    HTML5 to EXE?

    Just wondering what could be used to make a phaser game into an executable.
  7. Finwillwin

    Porting HMTL5 Game made with Phaser 2 to Android & iOS

    Sorry no clue for HMTL or HTML.
  8. Finwillwin

    Submarine Popper

    Hey, this is pretty good, if you want to get more feedback I would recommend itch.io or Gamejolt. (Also maybe add more overlays and make the art a bit less static.)
  9. I don't know, anyone want to work on a Phaser 2 game? Here is my portfolio: https://hollow-box-softworks.itch.io/
  10. Finwillwin

    Looking 4 teammates for rpg

    What role do you need filled. Hit me up boi. https://hollow-box-softworks.itch.io
  11. Finwillwin

    Animation Problem

    Here is my issue: Uncaught TypeError: Cannot read property 'getFrameIndexes' of null at i.AnimationManager.add (phaser.min.js:3) at Object.create (hub.js:45) at i.StateManager.loadComplete (phaser.min.js:3) at i.StateManager.preUpdate (phaser.min.js:3) at i.Game.updateLogic (phaser.min.js:3) at i.Game.update (phaser.min.js:3) at i.RequestAnimationFrame.updateRAF (phaser.min.js:3) at window.requestAnimationFrame.forceSetTimeOut._onLoop (phaser.min.js:3) Here is my code: if(game.spawn == 0){ player = game.add.sprite(500, 800, 'guy'); } else if(game.spawn == 1){ player = game.add.sprite(1700, 1002, 'guy'); } horn = 0; player.scale.setTo(1,1); game.physics.arcade.enable(player); player.body.collideWorldBounds = true; up = game.input.keyboard.addKey(Phaser.Keyboard.W); down = game.input.keyboard.addKey(Phaser.Keyboard.S); left = game.input.keyboard.addKey(Phaser.Keyboard.A); right = game.input.keyboard.addKey(Phaser.Keyboard.D); y = game.input.keyboard.addKey(Phaser.Keyboard.Y); n = game.input.keyboard.addKey(Phaser.Keyboard.N); f = game.input.keyboard.addKey(Phaser.Keyboard.F); f.onDown.add(hub.gofull, this); q = game.input.keyboard.addKey(Phaser.Keyboard.Q); q.onDown.add(hub.show, this); game.scale.fullScreenScaleMode = Phaser.ScaleManager.EXACT_FIT; game.camera.follow(player, Phaser.Camera.FOLLOW_LOCKON, 0.1, 0.1); player.animations.add('right', [14,16], 6, true); player.animations.add('left', [20,22], 6, true); player.animations.add('down', [2,4], 6, true); player.animations.add('up', [10,8], 6, true);
  12. Finwillwin

    The Phaser 3 Wishlist Thread :)

    *Fix a bug in Phaser ce were if you use a tilemap, it makes a miniledge so you can jump on walls.
  13. Finwillwin

    Game list of phaser games

    Here are my games : hollow-box-softworks.itch.io
  14. Finwillwin

    HOW DO I PUT WEB FONTS INTO A MULTI JS FILE PHASER GAME???

    So were do I place the JS in my code? thx
  15. Finwillwin

    HOW DO I PUT WEB FONTS INTO A MULTI JS FILE PHASER GAME???

    THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!