Kurapikax

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  1. Hello Phasers, I'm new to Phaser and I'm starting to have fun with it. But I have an issue with collision using Arcade physics. The problem is that when a collision happens between two bodies, the collision make them overlap a little bit and at some point the bodies pass through each other as you can see in this example. Adding the property bounce = 0 to the line body solve part of the problem. But their is style a slight overlap. Can somebody explain me what's happening and give me a solution to the problem ? Thanks.