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  1. Game resources from bindata.

    I receive the encrypted file from the server containing the sounds, images, atlases. I found a solution how to get the image from the data array. let imageData = window.DWP(dataArray); let bmd:Phaser.BitmapData = this.game.add.bitmapData(imageData.width, imageData.height, key, true); bmd.ctx.putImageData(imageData, 0, 0); let imageSprite:Phaser.Sprite = this.game.make.sprite(this.currentImageXPos, 0, bmd.texture); How to work with other resource types, such as sounds and xml? Thank you