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  1. Yes thanks @ivan.popelyshev I think that is exactly right. For some reason I can't find simple docs to show how to scale up x2 . Everything gets very complex very quickly.
  2. Hi there, First post so sorry if this is in the wrong place. I've been reading posts on this and docs for some time but can't really make sense of it. I starting to learn and teach phaser games to 8-12 year olds. I'm looking for the most readable way for novices to scale up a game so that an original game of 480 x 360 will be displayed as 960 x 720 by default. Any rescaling down based on restricted screen size would be an advantage too but not essential if it complicates the code too much or makes less readable. Many thanks in advance