Hi, I want to create a big world. I load a few tylemaps. All cards I initialize with
layer.scrollFactorX = 0;
layer.scrollFactorY = 0;
When I move my camera to the tilemap from the left (game.camera.x >= layer.x) i want to stick the map to the camera (layer.x = 0;) and move its contents, but when I do -
layer.scrollFactorY = 1;
the card "jumps" to the distance the camera passed before it ( video in attach), haw can i fix that?
And how i can scroll map to left side? (if i will move camera from right side)