Andrey Zimin

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  1. Name of textures

    Hello friends! Many of the skyboxes I own use front, back, left, right, up, down in their naming convention. How do I know your names? var extensions = ["_px.jpg", "_py.jpg", "_pz.jpg", "_nx.jpg", "_ny.jpg", "_nz.jpg"] <----- THIS? What they correspond to? for example: _px - what is it? Up, down or ???

    Hello friends! Please help me! What is mean: BABYLON.Animation.ANIMATIONTYPE_COLOR3 BABYLON.Animation.ANIMATIONTYPE_FLOAT BABYLON.Animation.ANIMATIONTYPE_MATRIX BABYLON.Animation.ANIMATIONTYPE_QUATERNION BABYLON.Animation.ANIMATIONTYPE_VECTOR2 BABYLON.Animation.ANIMATIONTYPE_VECTOR3 What is meant by each of these types of animation?
  3. The artifacts when rotating

    Yes, most likely it is! When I record video from the screen, the artifact disappears and on the record it is not! And ONLY CHROME)) Thanks!!!
  4. The artifacts when rotating

    Thank you!) Sorry! For my bad english!
  5. The artifacts when rotating

    When rotating any object see strange bevels (see photos)! In treejs I is corrected by adding new THREE.WebGLRenderer({ antialias: true, logarithmicDepthBuffer: true }) How make is here?
  6. var keys = [] keys.push({ frame: 0, value: 0 }) keys.push({ frame: 10, value: 5 }) Good afternoon. There is such an array keys = [] (see up). And it has parameters "frame" and "value". What kind of options? What they do? Asking this question because I do not understand what this parameter is "value" different 100 implementation below. scene.beginAnimation(sphere, 0, 100, true)
  7. AttachControl (element, noPreventDefault)

    Yes ThreeJS! And I can feel it! Babylon I really like at the moment!
  8. AttachControl (element, noPreventDefault)

    No, no! Is very good! I am understood you answer!
  9. AttachControl (element, noPreventDefault)

    Ok. Is understand! But what is doing method preventdefault()?
  10. Hello friends! What is doing parameter noPreventDefault in method AttachControl? here --->