Ishpreet

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  1. Ishpreet

    How to Apply opacity to Phaser Text Stroke

    Thanks ! That worked like a charm
  2. I am working on Phaser Spine (https://github.com/orange-games/phaser-spine), The Spine is working on non retina devices but not getting the same result on retina devices. Any idea why is it so? Its position is distorted once loaded in a retina device. Is it something specific to Spine only? What's the ideal way to load a spine in a retina Device?
  3. Is there any way to use opacity of stroke in Phaser? Like we can apply these features on Phaser.Text let style = { font: "Arial", fill: "white", stroke: "#000000", strokeThickness: "16", fontSize: "24px" }; But how to add opacity to stroke, something like strokeOpacity?