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  1. Game object, drawing on canvas. Links Document minified source code Live demo Draw chart : draw chart by chartjs
  2. Fading volume problem

    I try to fade volume of (web-audio) sound by tween behavior, here is a test case. The volume is fading in my speaker, but the sound.volume property : always return 1 in firefox browser, which is incorrect fading from 0 to 1 in chrome browser
  3. scene.scene.remove(key);
  4. In phaser3, it is possible to add scene at runtime, but how to destroy and free a scene instance? Or should scene instance be kept always?