ArcadixInfotech

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About ArcadixInfotech

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  1. ArcadixInfotech

    Drag and drop image

    Hello, We are working on a scenario where we can upload images into canvas at runtime, upload drop area at runtime. We should also able to drag images into drop area. Is this possible in phaser?
  2. ArcadixInfotech

    Drag and drop image

    Hello, We are working on a scenario where we can upload images into canvas at runtime, upload drop area at runtime. We should also able to drag images into drop area. Is this possible in phaser?
  3. ArcadixInfotech

    box2d collision filtering with phaser

    Hello, Can anybody please tell me how box2d collision filtering works in JavaScript(box2dweb). I need balls to collide with player but not with other balls. There are example out there but they are in c++ or other language. I am newbie in gaming hence a silly question. Thanks.
  4. ArcadixInfotech

    Texture in box2d rope/distance joint

    Hello, Is it possible to give a texture to box2d's rope or distance joint. I can see the joints in draw debug mode, but need something like an actual rope texture. Thanks
  5. ArcadixInfotech

    Pulley joint with p2 in phaser

    Hello, I am wondering is it possible to create a pulley joint with p2 in phaser v2. Some like this. Thanks
  6. Hello, I am working on a project where i can drag an object in X-direction only(like in a abacus). Is it possible to drag objects in one direction only? I created a simple task where i can move two objects with mouse (link here). The issue is that objects are pushing inside each other if i drag one object to another. I need them to be hard like diamond. Can i achieve that with p2 js or i have to use box2d plugin (like here). Also is box2d will be availabe in phaser v3. Thanks
  7. Hello, I am new to phaser and trying to learn phaser 3. I need a revolute constriant for a project. There are examples for phaser 2 using box2d and p2physics, but they wont work in phaser 3. I tried looking that in documentation but i don't think it is complete yet. Can anybody please tell me how to create a revolute constraint (or pin joint) in phaser 3 (preferably in matter js). Thanks