Radix

Members
  • Content Count

    5
  • Joined

  • Last visited

Everything posted by Radix

  1. Asked, and answered. The next thing I tried worked. It looks like it's an issue with .NET Code Access Security (CAS) policy. Here's a post on Autodesk's forum with a workaround: https://forums.autodesk.com/t5/maya-programming/odd-net-plugin-behaviour/td-p/8129246 The workaround is to create a config file named maya.exe.config in the maya/bin folder. The file should contain: <configuration> <runtime> <loadFromRemoteSources enabled="true"/> </runtime> </configuration> After I did this, and restarted Maya, I was finally able to load the Maya2Babylon plug-in. ...and now I suppose I'd better be careful about loading any untrusted plug-ins in the future. Just posting this in case it can help anyone else.
  2. Hi, I'm circling back on this one, since I haven't seen a solution posted yet (seems like people were unable to recreate the problem). I'm still getting it though, with the latest version of Maya2Babylon ( 1.2.28 ) and a fresh copy of Maya 2018. After installing the plug-in, running Maya, and then clicking the "Loaded" checkbox for Maya2Babylon.nll.dll in the plug-ins window, this error appears: // Error: file: C:/Program Files/Autodesk/Maya2018/scripts/others/pluginWin.mel line 290: Invoking ExecuteInDefaultAppDomain() failed. // // Error: file: C:/Program Files/Autodesk/Maya2018/scripts/others/pluginWin.mel line 290: (Maya2Babylon.nll) // If anyone has any ideas, please let me know. Thanks!
  3. Thanks for your message. Yes I tried it following those guidelines from Autodesk (putting the dlls into a .../Documents/maya/2018/plug-ins folder) and I also tried just dropping them directly into C:/Program Files/Autodesk/Maya2018/bin/plug-ins . I got the same error message both times.
  4. Ha, good point! I thought Maya LT could handle plug-ins because it has a plug-ins folder -- but it only accepts predefined ones. I have access tO the full version of Maya 2018 too,.so I tried the most recent version of the Maya2Babylon Exporter 1.1.9 there, and got a different error: // Error: file: C:/Program Files/Autodesk/Maya2018/scripts/others/pluginWin.mel line 290: Invoking ExecuteInDefaultAppDomain() failed. // // Error: file: C:/Program Files/Autodesk/Maya2018/scripts/others/pluginWin.mel line 290: (Maya2Babylon.nll) // Has anyone else seen this before? Thanks!
  5. Hi, I'm trying to load the Maya Exporter plug-in in Maya LT 2018 on Windows 10 (and I also tried it with Maya 2018). Each time I get this error: // Error: file: C:/Program Files/Autodesk/MayaLT2018/scripts/others/pluginWin.mel line 290: .NET plug-ins can only be loaded on Microsoft Windows. // // Error: file: C:/Program Files/Autodesk/MayaLT2018/scripts/others/pluginWin.mel line 290: (Maya2Babylon.nll) // I used the Maya2Babylon-1.1.8 version from Github. I'm on a Windows machine, so the error message doesn't make much sense. Has anyone else run across this problem? Thanks!