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  1. That's exactly what I was looking for. Thanks @JohnK!
  2. Hi @JohnK , thanks for answering my question and your tutorial serie, it's really helping me getting to know Babylon. By PG you're referencing to the Playground I suppose? (yeah, newbie...) and more specificly this one? http://www.babylonjs-playground.com/indexStable.html#1YD970#14 Also; is it correct that if you stop the animation all other moving things (eg other cars) would stop at the same time? I get what you mean by skipping points further ahead and will try this asap
  3. Hi all! I'm a newbie, so maybe this is a rather silly question, but as I was playing with the "Simple Car Following Path" gamelet on https://babylonjsguide.github.io/gamelets/Car_Path I was wondering if it's possible to speed up (or slow down) the car without changing the framerate. (eg everything would slow down/speed up) If it's possible, how should I do it? Or is this not the best way to animate a car on a path? Thanks in advance!