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Everything posted by Noel

  1. @linhcophu I believe that every API has a sample code in the documentation I shared with you (shareAsync does, at least)
  2. @linhcophu The only API you can use are the one from the Instant Games SDK:
  3. @b10b Oh you are right, it is documented (thus it should work). I understand your use case, it makes sense. Would you mind opening a bug report on our bugs tool?
  4. @b10b As far as I know, what you are trying to do is undocumented for Instant Games, so I am not clear on what the expected result should be. See here: What is the use case for creating leaderboards through that endpoint?
  5. - Do not ask for any user information that is not provided by the Instant Games SDK (including use of the Facebook Platform Javascript SDK) (Source: - No, you cannot. Note: can you put a better title so we do not need to open your post to know what it is about, your title was too generic. Thanks.
  6. @shwekayin I will probably forget. It is better you join this group:
  7. See this: Your question is a duplicate of the question asked right before yours:
  9. If the issue persists:
  10. Is it Instant Games related? This group is about Instant Games, not audience network. And I do not think what you are trying to do is possible anyway (to confirm with audience network though).
  11. Thank you for letting me know. I will check with my team to make sure we block that behavior.
  12. You can submit only one Instant Game per week. Adding more developers will not help.
  13. Hummm... a few things come to my mind: - Make sure you do not load more than 3 ads at a time. - Load a new ad only if you managed to show one - Try to wait 30s after getting a rate limit error message
  14. Once an ad has been shown, you must load another one.
  15. @ilsipo Step 1: Read the documentation: Step 2: Add ads in your Instant Games
  16. It is written in the documentation: You must use Web Audio (or you can use Howler.js).
  17. @Damed No idea what you are talking about, your country is not indicated anywhere here to begin with, and where you are from would not have affected my answer anyway. As for your new question, you can add as many administrators as you want in the "Roles" section of your application dashboard. It will not help you to submit more games though.
  18. @Damed Just to let you know, you are asking someone from Facebook about how to abuse Facebook rules. And no, that will not work.
  19. @Damed Once you submit a game for review, you cannot submit a new game for 7 days. Once you launch a game, you cannot launch a game for 7 days. The 2 queues are not related, so you can work on 2 games at the same time. There is no way around these rules.
  20. Yes, it should work. You will still need business verification to launch your game or/and to monetize it.
  21. You can submit only one game per week (meaning once you submit a game, you must wait 7 days to submit another one).
  22. @BerMon Why don't you request those features to the game engine creators then? They are the ones who know and control their engine the best. The only alternative is to make the changes by yourself. For most engines you will find tutorials made by developers who managed to do it.
  23. Your game is not running on the Android device of the tester. You must debug on an Android device.