Ishwarya

Members
  • Content Count

    2
  • Joined

  • Last visited

  1. Ishwarya

    Scene.isReady() or scene.whenReadyAsync()

    Hi @Sebavan Thanks for the response. When is use executeWhenReady it takes approx 300ms at first and later approx 150ms. But when I use engine.runRenderLoop() and then stop after first loop it still works but taking approx 50ms.
  2. I want to render the scene when its ready so I am looking for a effective solution but it only renders when i use scene.executeWhenReady() but not for isReady() or whenReadyAsync(). executeWhenReady method takes such a long time. Please suggest some solution to render the scene when its ready with lesser time.