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  1. rines

    Spine (Keyframed) V Animated Sprite Performance

    Have you tried only displaying the spines when the symbols have stopped moving and only displaying a static sprite when the symbol is moving?
  2. rines

    iOS Performance (any tips or tricks?)

    Have you tried isolating the problem by e.g. disabling components and enabling them one by one? Starting with an empty stage and adding more to that. Have you looked at the performance on other slot games using your iOS devices? I haven't tried the PIXI slot demo, but other slots and our own slots work fine on our iOS devices, ranging from IPhone 5 to iPhone X, iPads etc.