Old topic but i'm experiencing this as well with my own scene. My character's head flips between the `BoneLookControl` position and the animation's position in quick succession. Interestingly i do not see it when i use one of the playground's provided scenes (The Dude): https://www.babylonjs-playground.com/#QY1WYT#43 (Click on the ground to have his head move.) This leads me to think the Dude probably doesn't have rotation data for his head in the animation like my model does... PM me if you want a link to my model demonstrating the issue. thanks, dunk.