Marian

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  1. Hi, thanks .. I'm make simply test and create 20 times : var app = new PIXI.Application({ antialias: true }); document.body.appendChild(app.view); var graphics = new PIXI.Graphics(); // Rectangle graphics.beginFill(0xDE3249); graphics.drawRect(50, 50, 100, 100); graphics.endFill(); app.stage.addChild(graphics); ... and I'm take the same warning: "Too many active WebGL contexts. Oldest context will be lost." same behavir with only create renderer (20 times): rend = new PIXI.Renderer({ width: 100, height: 60, backgroundColor: 0x1099bb }); document.body.appendChild(rend.view); . . . . seems like limit from WebGL ? someone a idea ? can I have multiple canvas (20) with only one renderer ? Thanks !
  2. Hello, I'm creating a web-component with pixijs, just now I ' want use this multiply on my webpage but I can only 16 times this create and I take a warning : "ContextSystem.js:118 WARNING: Too many active WebGL contexts. Oldest context will be lost." How many WebGl context or PIXI.Application can I create on one time ? Thanks Marian