foozaka

Members
  • Content Count

    3
  • Joined

  • Last visited

About foozaka

  • Rank
    Newbie

Contact Methods

  • Twitter
    foozaka
  1. Blinking is appear if you try to use "screencanvas". I dont know why) Try to use usual "canvas" this you usevar canvas = document.createElement(navigator.isCocoonJS ? 'screencanvas' : 'canvas'); this you should use to avoid blinkingvar canvas = document.createElement( 'canvas' );
  2. http://www.goodboydigital.com/to-dom-or-not-to-dom/ there is my benchmark. Its awful ) Anybody can help me to deal with it? I think im doing somethin wrong, but cant understend what exactly.
  3. Hi guys, Great and impressive work! Maybe it is obivius, but I have a questions: what way is better to pack game based on html5/js/pixi.js into native mobile environment (ios/android)? cocoon.js? self-writen webview? something else? Thanks a lot!